资源列表
VTKline
- 可以在ply模型上面通过鼠标拾取点,并绘制经过拾取点的线。-In the ply model above through the mouse pickup point, and draw after the pick-up point line.
D3DWater
- 使用C++和D3D编写的关于水面特效的代码-Using C++ and D3D code written on the surface effects
Visual_CPPGame_Development_Notes
- 此资料为VC++和DirectX书籍相关笔记,有近三十个详细实例,有重要参考价值。-This information for VC++ and DirectX books notes, nearly thirty detailed examples of important reference value.
graphical
- transformation matrices for a wireframe cube
Robots
- 漫游器 初学osg 一个漫游器 请大家无视吧-A roaming roaming beginner osg please ignore it
Mufire
- 基于c++6.0的MFC框架编写了粒子模拟火焰,简单的可视化效果-Based the MFC framework c++6.0 prepared particle simulation flame, simple visualization
part2
- 3D modeling with Google SketchUp
3d_modle
- 能够读取wrl,obj,off三种格式的三维文件,并显示出来,还可以用旋转操作进行三维物体的查看。-Be able to read wrl, obj, off three formats of 3D file and displays three-dimensional view of the object, you can also use the rotation operation.
GLSL-noise
- 3D噪声纹理,一篇英文论文中的源码,非常有用-3D noise texture in an English paper source, very useful
Bubble
- 该功能主要是基于opengl绘制图形并对其进行拾取选择,可以任意移动屏幕上的物体-The main function is based the opengl rendering graphics and its pickup choose, can be any object on a mobile screen
Fog
- OPENGL绘制场景,很适合初学者使用,同时对于做游戏行业的人也很有帮助-OPENGL rendering the scene, is very suitable for beginners to use, at the same time for the games industry are also helpful
Obj
- 实现的是java3D调用OBJ图形文件的示例。-Achieve OBJ graphics file is called java3D example.