资源列表
QSGLIZI-2008
- 一个用vs2008编译的关于osg开发的很实用的例子,对于读者学习osg很有帮助-A VS2008 compiled with the OSG on the development of a very practical example of the reader learning OSG helpful
OSG
- osg快速入门指导,一本学习osg编程的不的不错的入门书籍-OSG quick entry guide, a learning OSG programming not good introductory books
Graphic4D
- 主要是关于四维画图(slice)的例子,画图的几种做法- four-dimensional (Slice) command
Torus
- 交互式三维对象建模渲染与演示,采用opengl和C++实现-Interactive 3D object modeling and rendering demo
88a540dc5891
- VB的3D相关程序。全英文。可运行,效果明显。-A program about 3D based on VB which is in English。It can operate well
PoissonRecon
- 点云数据生成三维模型所采用的经典算法 泊松表面重建-Classical algorithm to generate a three-dimensional point cloud model used Poisson surface reconstruction
19.)-3D-Picking-Pt.-2
- 该模型主要是进行3D模型任一点的拾取功能,常用的方法是使用一屏幕上的包围盒去拾取鼠标的点击物体,而我们使用的是光线投射方法。-This tutorial is the continuation of the first tutorial 3D Picking Part1, where we used a bounding box rendered “behind the scenes” to find an object user has clicked on. Problem of this
admesh
- 模型检测与修复的源码,很有参考、研究与借鉴价值,值得一看-Model checking and repair, it is worth learning
Hello-UG
- UG二次开发,简单的测试程序,用于测试UG二次开发包是否配置成功!-UG two development, a simple test procedure, the UG two development kit for testing whether the configuration is successful!
helloOSG
- OSG图形开发包,简单的调试程序,用于测试OSG是否成功配置!-OSG graphics development kit, a simple debugger for testing the success of the OSG configuration!
Real-TimePCollisionPDetection
- 实时碰撞检测算法和实践应用学习文档,详细介绍了具体涉及到的一些基本接口-Real time collision detection algorithm and practical application of the learning document, details of the specific related to the basic interface
opengles
- OPENGL 开发3D程序的教程,里面详细介绍了OPENGL的各种接口的使用方法-OPENGL development of the 3D program tutorial, which details the use of various interfaces of the OPENGL