资源列表
Asteroids
- 自己写的一个简单的飞机程序,用OPENGL,简单碰撞,简单移动,简单积分.-Asteroids
atom
- 实现了分子模型,即多个电子围绕着分子旋转,不同的轨迹。-make atom model true.
atom2
- 太阳系模型,太阳、地球、月球轨道,以及材质、光照等的设计-Model of the solar system, the sun, Earth and moon orbit, as well as material, light and other design
atomization
- 本文档实现opengl的纹理贴图,光照,摄像机漫游,含有随机球和迷宫,含有三种物体贴图,三种光源的切换-This document realize opengl texture map, illumination, camera roaming, has random ball and maze, contains three kinds of object map, three of the light switch
ball
- opengl使用贴片法画球(包含光照渲染)-opengl draw the ball using the patch method (including illumination rendering)
ball0
- 实现光照的球体的细分逼近程序,适用于openGL初学者-Sphere to achieve a breakdown of light approximation procedures, for beginners openGL
ballmotion
- 在三维空间对小球的落体整个运动进行仿真,可以直观的观察整个过程-In the three-dimensional space on the ball the whole movement falling body simulation, you can visually observe the entire process
Ball_aux
- a very simple OPENGL program to show a solid ba-a very simple OPENGL program to show a solid ball
Basic-bone
- OpenGL:Tutorials:Basic Bones System 了解基本的骨骼动画系统,从维基百科上翻译过来的一篇文章,代码我自己整理了,并且运行成功。-A bone system- aka skeletal system- is a technique used to create skeletal animations. A skeletal animation consists of a skin mesh and an associated bone structure, so
basic-graph--drawing-using-opengl
- 用opengl实现基本图形的绘制,包括DDA画线法、bresenham中点画线法、改进的bresenham中点画线法、bresenham画圆画椭圆法-basic graph drawing using opengl
Basic-Lighting-and-Keyboard-Control
- 在VC++环境下,结合OpenGL,使用简单的光照和上下左右键控制所绘制的多面体旋转-In VC++ environment, the combination of OpenGL, using a simple light and draw the arrow keys control the rotation of polyhedra
basic2
- OpenGL 基本图形绘制简单实用 易学易用 -Drawing basic OpenGL graphics simple and practical