资源列表
2反混淆
- 如何消除图形中的走样(曲线拐角处的锯齿效果)-how to eliminate the aliasing graphics (curve corner of the sawtooth effect)
4纹理
- 纹理映射的简单例子,把一幅画映射到一个圆柱体上-texture mapping simple example, a painting of a map on the cylinder
1画贝塞尔曲线
- 给定条件的贝塞尔曲线画法,按照图形学书上的算法实现-to the conditions set forth in the Bessel curve method of painting, according to the book Graphics Algorithms
lightuse
- OpenGL中的灯光设置的例子,里面有关于这方面的具体例子-OpenGL lighting set the example, there are in this regard to the specific examples
materialuse
- OpenGL中关于材质的使用例子,比较基础,浅显易懂。-OpenGL material on the usage example, a comparable basis, simple words.
sunuse
- OpenGL中模拟地球绕太阳公转及自转的例子,比较简单。-OpenGL simulated Earth around the sun and the rotation of the conversion of public example, relatively simple.
robotuse
- OpenGl中模拟机械手臂的运动的例子。-OpenGl simulations of the mechanical arm movement example.
userotate
- 使用OpenGL进行物体旋转操作的例子,很基础。-use OpenGL for the operation of rotating objects example, very basic.
ogl_tokamak_chain
- opengl 链绘制,利用opengl实现了类似贪士蛇的例子.完全vc++ opengl 开发-opengl chain mapping, using opengl achieve similar gains with a snake example. Fully developed vc opengl
3DTree
- 在vc中利用OpenGL实现树木建模,用两个垂直交叉的多边形来代替视点计算-use OpenGL tree modeling, using two vertical cross-polygon calculated to replace Perspective
ogl_cg_skinning(1)
- 利用opengl实现了皮肤变换,完全vc++ 和opengl开发,用户有一定的使用价值.-use opengl achieve the skin transform, and totally vc opengl development, users have a certain value.
ogl_solidnode_bsp
- 利用opengl和vc++实先了皮肤变化,升级版,拥护有一定的使用价值 .-use opengl and vc is ahead of the skin changes, upgrades, support a certain value.