资源列表
island
- 本程序使用OPENGL在vc框架下实现了对岛屿的显示,程序中使用了 纹理 光照 和雾等效果。能对其进行3D漫游-the procedures used in OpenGL vc under the framework of the island, procedures for the use of texture and light effects like fog. 3 to its roaming D
nehe01
- 在Windows中设置相关的OpenGL窗口-in Windows provision of the relevant OpenGL window
nehe05
- 建立第一个3D的盒子,通过OpenGL,并运行于Windows平台上-establishment of the first 3D box, OpenGL, and runs on Windows platform
nehe09
- 在Windows平台利用OpenGL,进行贴图操作,产生一个立方体盒子-the Windows platform using OpenGL, map functional, a cube box
nehe08
- 在Windows平台利用OpenGL,进行贴图操作,产生一个融合的立方体盒子-the Windows platform using OpenGL, map operation, have an integration cube box
nehe07
- 在Windows平台利用OpenGL,进行贴图操作,产生一个立方体盒子,并且控制其旋转,并加入相应的光照-the Windows platform using OpenGL, map functional, a cubic box, and control of their rotation, and accordingly the light
cloud-opengl
- 三维动态云彩的绘制,采用动态纹理贴图的技术来实现,效果不错-clouds of the three-dimensional dynamic mapping, dynamic texture mapping technology to achieve good results
movingfog
- 移动的雾效果演示,基于win32的控制台程序,使用纹理贴图实现-mobile demonstration effect of the fog, based on win32 console, the use of texture mapping to achieve
opengl-fountain
- 用opengl和visual c++ 实现的喷泉效果的演示,漂亮的喷泉-use opengl and visual c achieve the effect of the display fountains, and beautiful fountains
opengl-montion
- 用vc++和opengl开发实现的反走样程序,用两个移动的物体来演示-with vc and borders to achieve the anti-aliasing procedures, the use of two mobile objects to demonstration
opengl-TEX1D
- 一维纹理映射的实例,用opengl的一维纹理实现一个漂亮的彩虹效果-one-dimensional texture mapping example, the use opengl one-dimensional texture to achieve a beautiful rainbow effect
opengl-Planets
- 用opengl和vc++实现的行星位置的演示,主要演示opengl中的拣选功能-use opengl and vc achieve planetary position of the display, the display opengl selected functional