资源列表
chap10
- 关于雷达建模的代码,是一个外国人写的一本关于雷达信号建模的书中的代码,第10章-On radar modeling code, a foreigner writing a book about radar signal modeling code, Chapter 10
chap12
- 雷达建模的相关代码,是外国人写的一本关于雷达建模的树种的程序代码,第12章-The radar modeling code, foreigners write a program about the radar modeling the species code, Chapter 12
chap3-1-2
- 图形学简单源码,openGL,画一个矩形-Simple graphics source, openGL, draw a rectangle
chap3-1
- opengl—— 实现橡皮筋技术。完美运行,简单易懂!-Rubber band technology
chap3-111
- Visual c++中使用opengl绘制橡皮筋和橡皮筋矩形-opengl draw a rubber band and a rubber band rectangle
chap3-2(rubber)
- 橡皮筋技术,确定一个点,再确定另一个点,可以随意拉伸-The technology of the rubber band, to determine a point, and then determine the other points, can be tensile
chap4-1
- 图形学,openGL,以线框方式实现二次曲面-Graphics, openGL, to the realization of the second frame surface
chap4-2
- 图形学,openGL,模型实现五种颜色环-Graphics, openGL, model to achieve the five color rings
chap5-12
- 图形学,openGL,使用混合函数实现反走样-Graphics, openGL, using the blending function to achieve anti-aliasing
chap7
- 关于雷达建模的代码,是一个外国人写的一本关于雷达信号建模的书中的代码,第七章-Radar modeling code, a foreigner writing a book on the radar signal modeling code, Chapter VII
chapter2
- 基于c++的opengl简单场景与物体,初学者用-C++ based on the opengl simple scenes and objects, beginners to use
chesssss
- chess board using opengl c-chess board using opengl c++