资源列表
MFC-OpenGL---SDI-Template
- MFC CView OpenGL SDI Use this as template for creating an application (MFC SDI) with OpenGL
c-3
- opengl立方体,纹理添加,六个面,自动旋转-opengl cube
1
- 基于vc的利用opengl一个半球,其表现是网格线-Opengl based on a hemisphere, and its performance is the grid lines. . .
OpenglDEMO
- 使用OpenGL创建一个窗口,在窗口中画出一个四边形,学习OpenGL的入门。-Use OpenGL to create a window in the window to draw a quadrilateral, learning OpenGL entry.
20131127
- OpenGL在窗口中画出一个三角形,三个顶点分别是R\G\B三种颜色,并向中心处渐变-OpenGL to draw a triangle in the window, three vertices are R \ G \ B three colors, to the center of the gradient
ImageTriangle
- 参照国内学位论文写的图像三角网格化表示与重建的c#代码,调试过可以使用。-Referring to domestic dissertation written images triangular mesh representation and reconstruction of c# code, debugging can be used.
OpenGL
- 自己写的一些OpenGL例子源码,非常适合初学者-Himself wrote some OpenGL source code examples, very suitable for beginners
VowelCube
- Qt4教程中OpenGL与QPainter混合有错误,这是更正后的结果,修改其中的例子使其正确的显示-Qt4 tutorial OpenGL and QPainter mixed with error, which is the result of the corrected, modify the example so that it displays correctly
Texture
- 计算机图形学作业,Texture,不多说了,自己运行一下看看吧,需要Vc++6.0以上环境-Computer graphics operations, Texture, not much to say, run it and see it yourself, you need to Vc++6.0 above environment
1
- opengl 基本图元绘制 包括点 线段 三角形 圆形 多边形 及坐标轴-opengl basic line drawing primitives including point circle triangle polygons and axes
ray_tracing
- 光线跟踪算法, 实现了的光线跟踪,没有考虑物体之间光的传播-Ray tracing algorithm to achieve ray tracing, did not consider the propagation of light between objects
snowman-board-openGl
- 基于openGL的雪人布告板场景,可切换摄像机视角来观察场景-OpenGL-based bulletin board snowman scene, you can switch the camera angle to observe the scene