资源列表
Kinect-Cloth-master
- 这个程序主要是利用kinect进行人体的扫描,并且扫描精度可以达到手关节的程度,扫描后,利用VC++进行虚拟人的衣物的模拟与试穿,效果很好。-This program is mainly carried out using kinect body scan, and the scan accuracy can reach the degree of hand joints, after scanning, use VC++ and try to simulate virtual human cl
OpenCVGL
- OpenGL,用参数方程绘制球体,程序可以直接运行-OpenGL, draw a sphere with a parametric equation, the program can be run directly
CylinderRender
- 基于c++的源码绘制圆柱体,有普通绘制功能,和递归绘制功能2种情况,请参考!-Based c++ source drawing cylinder, a common drawing functions, and features two kinds of recursive draw, please refer to
OpenGLDemo
- 用JAVA编写的OPENGL程序 实现了基本的框架和旋转功能-JAVA openGL
OpenGL_CPP_mfc
- 使用C++编写的openGL的mfc项目,使用到了一些,贴图,渲染,音乐,鼠标键盘事件。作为了解OpenGL有抛砖引玉的功能。-Written using openGL C++ the mfc project, use to some, textures, rendering, music, mouse and keyboard events. There are better ideas as to understand the function of OpenGL.
A01_OpenGL_framework
- 《学OpenGL编3D游戏》书籍重在游戏的实现方案,此部分为基本框架代码。- Learning OpenGL 3D game series books focusing on the game s implementation, this part of the basic framework of the code.
A03_OpenGL_geometries
- 《学OpenGL编3D游戏》书籍重在游戏的实现方案,此部分为组合图形的源代码。- Learning OpenGL 3D game series books focusing on the game s implementation, this part is a combination of graphical source code.
A11_Collision
- 《学OpenGL编3D游戏》书籍重在游戏的实现方案,此部分为碰撞检测的代码。- Learning OpenGL 3D game series books focusing on the game s implementation, this part of the collision detection code.
include
- 《学OpenGL编3D游戏》书籍重在游戏的实现方案,此部分为头文件文件夹,包含所有相关的头文件代码。- Learning OpenGL 3D game series books focusing on the game s implementation, this part of the header file folder that contains all the relevant header file code.
AcgSubdivision
- 这是用c++语言写的opengl程序,用opengl实现三维的绘图-It is written in opengl c++ procedures to achieve a three-dimensional graphics with opengl
Opengl_image2
- android,水波纹效果Opengl es2.0shixian -android, water ripple effect.
taichjshuimohua
- 利用opengl的粒子系统模拟水墨扩散的效果,实现了太极图的水墨化显示-Opengl particle system simulation using ink diffusion effect, to achieve a figure of Ink display of Tai Chi