资源列表
OpenGL--lizizhihuoshanpenf
- 通过C++MFC平台实现粒子的火山喷发,运用了MFC平台-Particles was achieved by c++ MFC platform of volcanic eruptions
lab3
- 在模型变换实验的基础上,通过实现下述实验内容,掌握OpenGL中三维观察、透视投影、正交投影的参数设置,并能使用键盘移动观察相机,在透视投影和正交投影间切换,验证课程中三维观察的内容; 进一步加深对OpenGL三维坐标和矩阵变换的理解和应用。 -On the basis of model transformation experiments, by implementing the following experiment content, master OpenGL three-dim
OpenGL
- OpenGL环境下的简单的渐变色立方体的逆时针旋转-OpenGL Gradient color cube rotation
sun-and-earth
- 模拟太阳和地球的位置关系,并显示不同时刻太阳光在地球上照射效果。-To simulate the position of the sun and the earth, and to show the effect of sunlight on the earth at different times.
SphereTexturing
- opengl球面纹理映射算法实现,需要include相应的库-opengl sphere texturing
osgtest
- 计算机图形学,三维渲染引擎模型,房屋室外场景漫游系统,-Computer graphics, 3D rendering engine model, house outdoor scene roaming system,
glsamle1
- opengl实现画直线 opengl实现画直线 opengl实现画直线-opengl achieve linear paintingsopengl achieve linear paintingsopengl achieve linear paintings
opengL 开发实践
- opgL 开发实践,里面有进行opgl开发的实例,很好的初级的实验
SphereMapping
- 用OpenGL实现球面的自定义绘制,并添加纹理。-Implement custom drawing with OpenGL sphere, and add texture.
Quadrics
- 用OpenGL的glut库实现二次曲面的绘制,并添加纹理-Plotting conicoid glut with the OpenGL library and add texture
CubeMap
- 用OpenGL的立方体纹理技术实现天空盒的绘制,-Rendering skybox using cube map texture
3Dsun
- 上课做的3D太阳系源工程项目,基于OPENGL的知识开发,简答易懂,适合入门者学习-The 3D class solar system source project, knowledge development based on OPENGL, simple and easy to understand, suitable for beginners to learn