资源列表
supcode_6037
- 用OPENGL写的3D的图形,立体的蜡烛图形可以动态的旋转.-write with OpenGL 3D graphics, three-dimensional graphics can be candles dynamic rotation.
A02_OpenGL的基本图形
- 里面有在Windows下使用OpenGL绘制的几种三维基本形状作旋转的程序代码,程序精概.-inside the Windows using OpenGL 3D rendering several basic shape for the rotary code, the corresponding intensive procedures.
摄像漫游
- 用OpenGL绘制的一个不断旋转的摄像台以及上空盘旋的一个飞行物.可以通过键盘控制观察者的视角和位置,-OpenGL rendering with a constant rotation of the camera platform and circled over the one flying objects. Keyboard control can be the observer perspective and position
OpenGL 例程
- OPENGL的几个简单例子 分别从颜色 光照 简单纹理 几个方面做出了解释-OpenGL few simple examples from simple color light texture made several explanations
cppbuilder_OpenGL[rar]
- c++ builder 自带的 opengl example-c builder's own example opengl
Picksquare
- 实现OpenGL的选择拾取功能。是有助于理解OpenGL中选择拾取的经典例子。-achieve OpenGL Pick function. It is helpful in understanding OpenGL Pick a classic example.
FEEDBACK
- OpenGL初级学习的经典例程,用于实现反馈功能,有助于对反馈功能的理解。-OpenGL junior studying classical routines for the feedback function, contribute to the understanding of feedback function.
STENCIL
- OpenGL初级学习的经典例程,实现了模板缓存效果。有助于理解模板缓存功能。-OpenGL junior studying classical routines to achieve a template cache effect. Templates help to understand cache function.
DBFCOLR
- OpenGl初级学习经典例程,用于实现了双缓存功能。有助于理解双缓存功能。-OpenGl junior studying classical routines for the realization of a dual caching function. Double cache helps to understand function.
基于OpenGL编程实现三维虚拟现实
- 本文着重于OpenGL扩展的应用。在此基础上,详细阐述Ms Windows环境下VC++6.0中实现的OpenGL 扩展的应用技术,并通过实例加以验证。-This paper focuses on the expansion of OpenGL application. On this basis, Ms elaborate VC Windows 6.0 environment is achieved by extending the OpenGL application technologie
030803
- 多纹理扩展技术在真实感地形绘制中的应用 一偏横好的论文-more texture expansion terrain in photorealistic rendering of one-sided good thesis Wang
open_z
- 一个delphi 下 opengl的演示程序 可根据参数画出线 圆 矩形,可作为delphi下 opengl的入门参考 程序有详细注释,运行要opengl库文件支持 在压缩包内已有 放了system文件夹下就行-an opengl under the demonstration program under the parameters of painting Cup round rectangle, as delphi under opengl entry procedures are deta