资源列表
OGLApp
- 此程序了模拟太阳九大行星运动并实现了纹理,控制运动等操作-simulated solar physics movement and the achievement of texture, movement control operation
GLOUTPUT
- 此程构造了3D文字并实现了简单的控制操作-construct 3D characters and achieve a simple control operations
gl初始化
- 提供了在vc中使用opengl的通用配置和初始化功能,避免了每次使用opengl编程都要编写重复的配置功能-in providing vc use opengl generic configuration and initialization function, avoid using opengl programming must be prepared to repeat the role in the allocation
ChooseObject
- 提供了在opengl中选择物体的框架程序,选择模式和渲染模式的切换实现3d环境下的所见即所得-in opengl for selecting objects in the framework of procedure and the selection model and rendering mode switch 3d environment to achieve the WYSIWYG
立方体旋转0
- 立方体沿轴X,Y,Z旋转,但没有对代码作出注释,不过大家应该能看得懂-cube along the axis X, Y and Z rotation, but no right to make Notes code, but we should be able to be able to read! !
OpenGL电子文档第一章呵
- 学OpenGL的电子文档第一章(入门用的)-school OpenGL electronic files first chapter (of entry)
OpenGL电子文档第3章呵
- 学OpenGL的电子文档第2章(入门用的)-school OpenGL electronic files Chapter 2 (the entry)
Opengl电子文档第4章呵
- 逊OpenGL的电子文档第4章(入门用的)-Morrison OpenGL electronic files Chapter 4 (the entry)
GraphicSrc
- 我的opengl的开发心得。我使用开放性图形库写的第一个程序,和我对开发的总结-my opengl development experience. I use open graphics library was the first procedure, and I would like to sum up the development of
用 Visual Basic 实现 QpenGL三维地形显示
- 详细介绍用 了Visual Basic 实现 QpenGL三维地形显示。-detailed presentation of the Visual Basic 3D terrain QpenGL show.
BoneAni3
- 本程序用opengl编写vc版的一个演示动画程序,值得一看。-the procedures used opengl vc prepared a demo version of the animation process overseas.
Nurbs
- NURBS 非均匀有理B样条 实现飘动的头发-NURBS Non-Uniform Rational B-Spline achieve floating in the hair