资源列表
terrain
- 用OPGL实现的渲染地形一.2个地形生成算法 二.地形上的纹理 三.四叉树LOD渲染地形 四.相机剪裁地形 五.天空盒 六.简单海水 七.广告牌 八.光晕 九.地形场景物体与BVH 十.阴影体 十一.碰撞 十二.无限地形-Terrain rendering with OPGL achieve a .2 a terrain generation algorithm 2. Three terrain texture. Quadtree LOD
MYMDOPENGL
- 用OpenGL来实现简单的多窗口三维坐标图,各图可随意操作,不受其他窗口影响。-Using OpenGL to implement a simple multi-dimensional coordinates of the window map, the map can operate freely without affecting the other window.
zhishengjidonghua
- 主要实现了基于Opengl,实现了导弹攻击直升机的三维动画,可以从多种视角观察导弹攻击直升机的过程-Mainly implemented based on Opengl, realized three-dimensional animation missile attack helicopters can be observed from multiple perspectives the course of the helicopter missile attack
move Line
- 运动轨迹,使用OpenGL,可以三维显示.-Trajectory, using OpenGL, 3D
FORCEV1[1].3
- 三维框架梁单元C++版本的源程序,对学习有限元和c++的有用-FEM FOR C++
22
- 从高程图(digital elevation map)读取地【例程2】形高度数据,将地形数据组织成均匀三角网格,通过OpenGL绘制三维地形,并进行地形纹理贴图。同时要求实现地形的漫游,即可以前后左右移动视点来观察地形。-From the elevation map (digital elevation map) to read the terrain elevation data, terrain data will be organized into a uniform mesh, thro
11
- 从高程图(digital elevation map)读取地形高度数据,将地形数据组织成均匀三角网格,通过OpenGL绘制三维地形,并进行地形纹理贴图。同时要求实现地形的漫游,即可以前后左右移动视点来观察地形。-From the elevation map (digital elevation map) to read the terrain elevation data, terrain data will be organized into a uniform mesh, through t
ball6
- opengl计算机图形学模拟小球单摆运动。。。用VC实现-opengl computer graphics simulation of ball pendulum. . . Achieved with the VC
3Dhengjia
- 三维桁架有限单元法Fortran源程序,注释丰富易懂-Three-dimensional truss finite element method Fortran source code, comments rich, easy to understand
OpenGL(NEHE)
- NEHE OpenGL入门教程,含中、英文版,chm格式-NEHE OpenGL chm
1DheatConductionFunctionaopenGL
- 一维非定常热传导方程3种格式求解,及openGL版本-ftcs\btcs\cncs\CFD1DheatConductionFunction with 3 methods and openGL.rar
GraphicsEnd
- OpenGL编程实现的雪地模型,有山、水、房子、飞机等模型,场景移动响应鼠标、键盘操作,可以开启雾化效果,实现天空盒,有碰撞检测-OpenGL programming realize snow model, a mountain, water, the house, the airplane model, scene mobile response mouse, keyboard, can open atomization effect, achieve the sky box, there a