资源列表
opengl
- 使用OpenGL实现DDA、中点画线法、Bresenham算法绘制;中点画圆法、Bresenham画圆算法;多边形扫描线转换算法;多边形裁剪--逐边裁剪法等计算机图形学基本算法。-Use OpenGL, DDA, the dotted line method, Bresenham algorithm to draw midpoint drawcircle, Bresenham circle algorithm polygon scan line conversion algorithm p
nehe-opengl-VC-source-code
- nehe vc opengl 教程源码,适合初学者学习。也适合工程参考。-nehe vc opengl tutorial source code, suitable for beginners to learn. Also suitable for engineering information.
COURBES-NURBS-3D-DANS-OPENSCENEGRAPH
- Ce programme affiche une courbe NURBS et les anneaux de sa surface tubulaire associée en 3D. Selon le manipulateur de caméra (voir main.cpp), vous pouvez bouger la caméra avec la souris, ou bien vous balader le long la courbe avec les touches
opengl-example-6-bcb
- opengl example for bcb c++ windowsxp
beGUI-0.1.3-src
- 基于opengl的界面库,包括button、list等各种常用控件的实现,通过修改配置文件更换风格-BeGUI (pronounced bee-gui) is an OpenGL-based user interface library. It is intended to provide the most common user interface components and a unifying environment for their deployment.
ExtrudedQuadStrip
- 指定一个二维形状,该二维形状可以沿着第三维拉伸,得到一个三维立体,网格数据储存在Mesh类中-Specify a two-dimensional shape, the two-dimensional shapes can be stretched along the third Villa, get a three-dimensional, mesh data stored in the Mesh class
infrared-three-dimensional-clouds-
- 基于opengl的三维云彩红外研究,利用粒子系统进行绘制-Opengl-based infrared study three-dimensional clouds, rendering the particle system
liquid
- 基于OpenGL的流体交互式仿真,采用粒子系统实现-OpenGL-based interactive simulation of fluids, the use of particle system
OpenGL_Code
- 实战OpenGL三维可视化系统开发与源码精解代码部分-OpenGL visualization combat system development and source fine solution
TINby_point
- 三维构建三角网,希望对大家有用哈,谢谢。-Construction of three-dimensional triangulation, we hope to be useful Ha, thank you.
GPU
- GPU概述与研究 方便计算机图形学和游戏开发者研究-for game programer to study GPU
AtomicAlpha
- 基于OpenGL,用八叉树实现的大规模地形构造,根据视角读取地形数据,提高运行效率-Based on OpenGL, with the octree structure to achieve large-scale terrain, terrain data read according to perspective, improve operational efficiency