资源列表
mkOpenGLJPEGImageSDK
- 一个C++的类,用来存储opengl屏幕画面为JPEG,以及读取BMP、JPEG图片作为纹理,用法简单只要3行代码。-a Class C, used to store opengl screen for JPEG images, and to read BMP, JPEG as texture, use simple as three lines of code.
tutor_src
- 非常好用的 非常好用的 -very handy very handy very handy very user-friendly
Loony
- 用opengl实现对三维模型的卡通渲染。-use opengl achieve three-dimensional model of a cartoon rendering.
wenliying
- 用openGL做的关于纹理映射的正方体旋转动画-do with the texture mapping on the rotating cube animation
basicEdition
- C# OpenGL Framework - Basic Edition
AxialBillboarding
- this is introduction c++ program for testing bill boarding. you may learn it and have a try. good luck!
alpha3d
- in this program you can see an example for testing alpha for three dimensional blending.
planet
- in this program you can see an example for testing three dimensional transformation operation in OpenGL.
pointsize
- in this program you can see an example for testing changing the siye of point in OpenGL.
robot
- in this program you can see an example for making a robot animation in OpenGL.
stencil
- in this program you can learn how to use the accumulation buffer in OpenGL.
wjpcl
- DWORD dwFlags = OFN_FILEMUSTEXIST|OFN_ALLOWMULTISELECT|OFN_EXPLORER CString filelocate -DWORD dwFlags = OFN_FILEMUSTEXIST|OFN_ALLOWMULTISELECT|OFN_EXPLORER CString filelocate