资源列表
2d_brick
- 自己设计的OpenGL 2D 砖块游戏,功能基本完整-A 2D OpenGL Brick Game.
3DSLoader
- 导入3ds模型的程序,运行程序后点打开导入3ds的文件即可-a
_6
- OepnGL编程精粹第六章例程,新手使用,平台vs2005-OepnGL programming essence Chapter routines, novice to use, platform vs2005
light
- opengl下绘制三位镂垫, 具有动画效果,加入了灯光-The three gasket drawing under opengl, Animation effects, Into the light
ocstetree
- 这是一个基于OpenGl的关于树对地形等数据的管理功能的样例。-This Demo is based on OpenGL.It writes a tree data.
ReadObj
- 读入Obj对象到MFC的文件,可以对对象进行旋转或者改变光照的程序.-Obj object to the MFC read the file, you can rotate the object or change the lighting process.
2DAnd3DText
- 在VC6.0平台下使用OpenGL產生2D以及3D文字範例程式-In VC6.0 platform using OpenGL generate 2D and 3D text sample program
scanbeam
- 基于OpenGL的雷达平面显示器仿真程序-OpenGL-based flat panel display radar simulation program
chapterA
- 《计算机图形学实验教程(OpenGL版)》第一章和第二章源码。 每章都有多个程序,递进的实现各个功能,非常实用!
OpenGLlessons
- 编程显示OpenGL的贴图、雾、映射、光照位置、光照材料等的演示。-A programme is the display about fog,lightmaterial,lightposition,texture of OpenGL
CG_Bunny
- 一个三维建模的兔子,加了纹理和光效,适合OpenGL初学者(A three-dimensional model of the rabbit, with the texture and light effect, is suitable for the OpenGL beginners)
CG1
- 一个opengl下的图形学实验,展示了DDA算法画直线、中点Bresenham算法画直线、改进Bresenham算法画直线、八分法绘制圆等算法的c语言实现,结果采用每秒逐点画出,清晰明了-Opengl graphics under an experiment to demonstrate the DDA algorithm for drawing a straight line, the mid-point Bresenham algorithm for drawing a straight l