资源列表
Quake3-Map-Loader
- 该程序实现了对quake3游戏中BSP场景文件的加载和渲染。渲染部分用OpenGL实现。-The program implements the game of quake3 BSP loading scene files and rendering. Achieved with OpenGL rendering part.
sharpgl-master
- C#平台下的OpenGL库,可以实现C#窗口程序的3d功能,内含demo(OpenGL Library for C#)
TextureLib
- OpenGL纹理管理,提供一张大图,并进行切分,避免碎纹理的出现,用SDL开发包-Points to avoid the emergence of broken texture, using SDL development kit
GLFrame_opengl.rar
- OpenGL 框架 以及配置方法和必须的DLL文件 ,The OpenGL framework as well as the configuration method and necessary DLL files
prak1-LineStrip
- Simple Line Making using OpenGL
Source
- < opengl游戏程序设计>>的代码,这是完整的版本,比网上已有的版本多了第21章
prak1--Poligon
- another polygon drawing using opengl
prak-1-LineWidth
- Drawing Simple Line-Width Using OpenGL
prak1-Poligon
- Drawing a Simple Polygon with OpenGL
FocusPOnP3DPTerrainPProgramming
- 本电子书书名为“focus on 3D terrain programming”,介绍Geomipmap原理和实现-The book title is " focus on 3D terrain programming" , introduction and implementation of the principle Geomipmap
aaa
- 是一篇介绍体视化技术及其应用的硕士论文,主要应用在医学的三维建模。-failed to translate
OpenGL_Game_Program_Design
- 《OpenGL游戏程序设计》这本书的配套源码。-" OpenGL Game Programming Design" book matching source.