资源列表
maze
- opengL绘制3D迷宫,实现了对任意迷宫的求解,并且镜头可以自动的走出迷宫-opengL draw 3D maze solving any maze, and the lens can automatically maze
openGL
- openGL,自己做的一个openGL,可以根据不同的obj文件来实现不同的立体图形-openGL, own a openGL depending on the obj file to achieve a different three-dimensional graphics
Taiqiu
- 用OpenGL做的一个台球的例子。在visual studio的环境中。-Examples of use OpenGL to do a billiards. In visual studio environment.
SimpleMove
- 主要是编辑地势的凹凸,在初始状态下地面的大小为10000平方米,基准平面为xoy平面,摄像机在西南50米上空鸟瞰坐标系原点位置。鸟瞰位置可由用户任意指定。-Is editor of the convex-concave terrain, the ground state in the initial size of 10,000 square meters, the base plane to plane xoy, cameras over 50 meters in the south-west
3DEngine
- 使用OPENGL开发的小引擎,包括图形处理模块,粒子系统模块,输入,音频模块,UI模块-OPENGL developed using a small engine, including the graphics processing module, particle system module, input, audio module, UI module
units20
- 这是基于VS2010下的nehe的opengl第20课课程内容。-This program is based in VS2010.It includes nehe s opengl 20th class.
nehe课程源代码
- 图形学 OPENGL nehe教程
20130314-4
- 好东西,点云处理las文件,可用来进行测试与实验,用于全局配准检测(It's really good for point cloud procession)
OSGMFC
- 此程序是OSG结合MFC编写的图形渲染程序,较为简单好用,对于初学MFC和OSG的读者来说,较为适用,程序运行环境是VS2008-This program is written in MFC OSG combine graphics rendering process, relatively easy to use for the beginner MFC and OSG reader, more applicable, the procedure is the VS2008 runtime e
OpenGLSuperBible
- 代码OPENGL超级宝典全代码(1-19章)-OpenGL code book super-wide code (1-19)
PLMY
- 建立一个显示明月高悬的夜晚,在花瓣飘飞中,红灯笼随风飘动,月光移动在南瓜灯上的场景。-Show moon hung a night every now and then in the petals, red lanterns fluttering movement moonlight scene on the pumpkins.
focus.on.3D.terrain
- 国外著名的游戏编程书籍及其附带源码,教您如何详细的设置光照和纹理来渲染整个地形。值得借鉴-Game Programming famous book and its accompanying source code to teach you how to set up a detailed rendering light and texture to the whole terrain. Be used for reference