资源列表
OpenGLSuperBibleIII-s
- OpenGL超级宝典III所有的例子和代码-OpenGL Super Bible III all of the examples and code
bones_animation_particlesystem
- 内容是人的骨骼动画加上粒子系统效果,里面有现成的exe文件,运行即可观察效果。-Content is a human skeleton animation and particle system effects, which have ready-made exe file, run the effect can be observed.
43564358yj
- 采用半边结构,读入obj文件数据,绘制三维模型。鼠标可以控制旋转模型。-Using half of the structure, obj file reads data, rendering three-dimensional model
chai3d-2.0.0-win32.zip
- 国外一个应用在虚拟现实上的opengl 3d渲染引擎。针对某力反馈设备应用。最新版本2.0.0,Abroad, an application of virtual reality in the opengl 3d rendering engine. For the application of a force feedback device. The latest version 2.0.0
welcome-mfc
- 利用MFC平台写OPENGL游戏程序的框架的搭建-MFC platform to write the framework of the the OPENGL game program structures
MyGarden3D
- 花园场景,天空、大地、植物(茎、花、叶) 地形高度可编辑 植物数量、位置、颜色、自旋可编辑 面向对象封装完善,代码易于移植-Garden scene including sky, earth and plants (stems, flowers and leaves). Terrain height is editable. Number, position, color and spin of plants are editable. Object-oriented,
opengl5
- opengl simple demonstration example
lab6
- 真实感绘制综合 建立一个虚拟环境,实现一个真实感绘制算法,以最能反映算法的真实感效果为目的(如果能包括阴影,反射,透明的效果最好)。 -Rendering algorithms to best reflect the effect of the algorithm for the purpose of realistic (if they can, including shadows, reflections, transparency works best).
carrier
- 在VC++6.0环境下用OPENGL实现了海战场的目标攻击模拟。本程序包括3DMax文件加载,显示;船尾焰绘制等一系列海战场环境的必须元素的绘制和现实源代码。希望对进行这方面研究的人提供帮组。-In VC++6.0 environment to achieve a sea battle with the OPENGL target attack simulation. This process includes 3DMax file loading, display stern flame d
LOAD-MODE
- 基于OPENGL和ASSIMP库的3D模型导入,观察代码,需要预先设置好OPENGL,GLM,SOIL以及ASSIMP环境 使用的是VS2015-Based 3D model import OPENGL libraries and ASSIMP observe the code, you need to pre-set OPENGL, GLM, SOIL and ASSIMP environment using VS2015
3DProj
- 一个战棋类3D的简单案例,地形、鼠标点选、静态网格和动态网格-A 3D project
OSGEarthTest
- 实现OSGEarth,读取SHP文件,展现全球地名(Implement OSGEarth, read SHP files, and display global names)