资源列表
Chap07_Hanoi
- 图像处理\\程序\\OpenGL编程\\Chap07_Hanoi.rar
loader
- 自己写的一个在opengl环境中加载3ds文件的类,很好用,但是3ds的贴图文件都应该是.bmp格式的才可以。
color
- opengl实现颜色的绘制,使用了光滑着色方式,对初学opengl的人有一定帮助!
DNA
- DNA的模型。鼠标的左键,中键,右键 可以变速-DNA model. The mouse button, button, right-can speed
DBFCOLR
- OpenGl初级学习经典例程,用于实现了双缓存功能。有助于理解双缓存功能。-OpenGl junior studying classical routines for the realization of a dual caching function. Double cache helps to understand function.
lesson08
- 混合: 在这一课里,我们在纹理的基础上加上了混合,它看起具有透明的效果,当然解释它不是那么容易,当希望你喜欢它。 -Hybrid: In this lesson, we add the texture based on a hybrid, it looks transparent effect, of course, it is not so easy to explain, as I hope you like it.
utility
- Light utility on your phone. Blinker and disco light.
spinvalve
- 本程序用来模拟当前研究很热门的自旋阀满足的LLG方程,并作图研究其性态。具体数据公式文件包里有详细说明-the procedures used to simulate the current research is very popular spin valves to meet the LLG equation, and mapping study its behavior. Specific data document bundle formula are described in deta
Lesson34
- NEhe34课内容与10课内容的结合,可以实现地形漫游-NEhe34 course content and the content of the combination of 10 lessons, can roam the terrain
OpenGLAlpha3D
- 使用深度缓存的三维混合,运行该程序时,用户按下a键将显示动画-use of the three-dimensional depth cache mixed, running the program, users press a button to show animation
画Bezier曲面的源代码
- 请使用OpenGL的mingw运行,我在开发环境这里找不到-please use the OpenGL mingw running, I can not find a development environment here
A01_OpenGL_framework
- 《学OpenGL编3D游戏》书籍重在游戏的实现方案,此部分为基本框架代码。- Learning OpenGL 3D game series books focusing on the game s implementation, this part of the basic framework of the code.