资源列表
PolylineEditor
- 一个画直线的opengl源码,适合初学者应用。并且设有菜单功能
hellocone
- 一个简单的OpenInventor的圆锥体显示例程-A simple cone of OpenInventor display routines
Opengl_LeftVentricular3
- OpengGL编写的映射程序,已知图像的空间信息,就可以运行此程序,把图像绘制出来,并且在不同的单元赋予不同的颜色 -OpengGL prepared by the mapping procedure, known image of spatial information, you can run this program, the image is drawn out, and the different modules given different colors
moto
- 摩托车的一个模型,使用vc++和opengl绘制-A model of motorcycle, using vc++ and opengl rendering
openGL1106
- 用C++编写的,改变不同的材质,更改光源的位置,使光照射在球体上。-Written by C++, change to a different material, change the position of the light source, the light shining on the sphere.
shpere
- OpenGL 编写程序,显示一个球体,要求: 1. 使用线框图表示; 2. 经纬度间隔各为 15 度; 3. 手动计算坐标,不要使用 glutWireSphere ; 4. 推荐使用顶点数组,只计算一次坐标值; 5. A 、 D 键左右旋转 5 度, W 、 S 键上下旋转 5 度 -OpenGL programming, shows a ball, requirements : 1. Use wireframe map;
diangen
- 望远镜赤道仪双轴电跟程序。使望远镜追随地球自转-Telescope equatorial mount dual-axis power with the program. The telescope to follow the rotation of the earth
whysupportnot
- 首先,一个编译单元(translation unit)是指一个.cpp文件以及它所#include的所有.h文件,.h文件里的代码将会被扩展到包含它的.cpp文件里,然后编译器编译该.cpp文件为一个.obj文件-First of all, a compiler module (translation unit) is an. Cpp file and# include it all. H files,. H file of the code will be extended to includ
aa
- 利用opengl编写的基于mfc框架下3d空心长方体,边框明显清晰,立体感十足-Using opengl write based on MFC framework of 3 d hollow cuboid, border clear, stereo sense is dye-in-the-wood
test5
- Expanding on the last tutorial, we ll now make the object into TRUE 3D object, rather than 2D objects in a 3D world. We will do this by adding a left, back, and right side to the triangle, and a left, right, back, top and bottom to the square. By doi
vp_observer
- 此例详细讲解了vegaprime的观察者位置控制
hellocone
- 一个简单的OpenInventor的圆锥体显示例程-A simple cone of OpenInventor display routines