资源列表
Material
- 计算机图形学 OpenGL 材质、光照模型简单编程-OpenGL programming on material
bezier
- 基于opengl的bezier曲线绘制,通过鼠标输入控制点并实现绘制-Based on the opengl of the Bezier curve drawing by mouse input control points and draw
add3
- 此函数是三维装箱问题里的一个子函数,他的功能是将一个长方体物品放到一个平面序列后,返回装入后的平面序列和所用的集装箱数目。-This function is three-dimensional packing problem in a Function, and his function is a rectangular items into a flat sequence, after the plane back into the sequence and number of used co
lines
- OPENGL画线代码,通过运行该程序,可以画出线条-OPENGL lines
3.11
- 折线和矩形的橡皮筋绘制技术,并采用右键菜单实现功能的选择-Rubber band line and rectangle drawing techniques, and using context menu options to achieve functional
pointsize
- in this program you can see an example for testing changing the siye of point in OpenGL.
wrls-dsdv
- simulation of the DSDV routing Ad-Hoc protocole
demo
- opengl中,实现了纹理的要求,加入了键盘控制功能-opengl, the requirement to achieve a texture, adding a keyboard control functions
double
- 适合OpenGL初学者的小程序,旋转的正方形,对OpenGL编程指南上的程序进行了改动,鼠标单击旋转,右击停止。-failed to translate
InteractiveArm
- An Interactive Robot s Arm
colorcube
- 计算机图形学中的绘制彩色立方体,并使之旋转和打开前侧面。-Computer graphics rendering color cube, and the rotation and open the front side.
tangsheng
- 用opengl画圆柱体(计算变换矩阵),未加鼠标拖动功能-use opengl paint