资源列表
GL1
- 使用了OpenGL的图形包,实现用橡皮筋技术绘制折线或者矩形。绘制的形状可有右键选择-Using the OpenGL graphics package, to achieve technical draw a line with a rubber band or a rectangle. May have to draw the shape of the right choice
main
- 通过Bresenham算法实现任意宽度的直线的绘制。-Bresenham line
xianshiliebiao
- 这是通过编程去如何实现显示列表以及其效果。-This is programmed to how to realize the display list as well as its effect
p3-glulookat.c
- 使用OpenGL描绘圆锥后并用GLulookAt来改变视点,用书学习GluLookAt函数的使用方法-After using the OpenGL paint and use GLulookAt cone to change the point of view and book learning to use GluLookAt function
quyu
- 计算机图形学,简单地实现多边形扫描转换算法,可直接编译运行-Computer graphics, simple implementation of polygon scan conversion algorithm can be directly compiled and run
APDL
- 三维移动高斯分布热源表面焊命令流,加快速度快lad连锁店-three asdjj asdqwe asd
litiwuhuan
- 综合运用Opengl知识,实现了一个立体奥运五环,仅供参考-Opengl integrated use of knowledge, a three-dimensional realization of the Olympic rings, are for reference only
polygons1
- OPENGL、VC ,大家可以去看看,希望和大家交流-OpenGL, VC, we can see, and you exchange
31102
- 自己用书上的程序改的,用橡皮筋技术画矩形的小程序,写了注释,仅供新手参考。-Own book on with the reform program, draw a rectangle with a small rubber band technology program, wrote a note, for novice reference.
animation
- osg animation ,实现模型局部运动-osg animation, implementation model of local motion
color_assoication
- 基于glut的分层设色图生成程序。利用了颜色关联表的简单思想。-This a layered color texture generating program based on glut, taking the simple idea of color association chart.
line
- 1、编写函数LineDDA(),实现任意斜率直线的扫描转换,算法为DDA算法; 2、编写函数LineBre(),实现斜率任意斜率直线的扫描转换,算法为改进的Bresenhan算法; 3、编写函数LineMidPointBre(),实现任意斜率直线的扫描转换,算法为中点Bresenhan算法。-1, write the function LineDDA (), arbitrary slope of the line scan conversion algorithm to DDA algo