资源列表
BresenhamDrawCircle
- 基于C++的bresenham中点画圆法,源码,在VC6.0和VS2010均能实现-Based C++ bresenham midpoint drawcircle, the source code, can achieve in VC6.0 and VS2010
circle
- 在VC++6.0的环境下面画圆,背景为黑色,圆周为白色。-Circle below the VC++6.0 environment, the background is black, circumference is white.
main
- Main openGL program to implement simple shaped or load 3D objects and call shaders
Tyre
- 用OPENGL绘制一个轮胎,可通过“上”、“下”、“左”、“右”键来改变其视角。-OPENGL drawing with a tire, can be " on" , " down" , " left" and " right" key to change its perspective.
DDA
- 使用DDA的画线的方法画出不同象限的直线。-DDA line drawing method to draw a different quadrant of the straight line
primitivesOpengl
- drawing primitives using opengl
sphere
- 用OPENGL画一个立体球体,主要是为了熟悉OPenGL的用法,对于初学者可以学习下-draw a sphere
OpenGL_view_port
- 使用C++的OpenGL创建三个View port去观测同一大小的圆形 用来学习View port在OpenGL的作用-The use of C++, OpenGL to create three View port to observe the same size of the circle is used to study the role of View port in OpenGL
4_Liang_Barsky_Line_Clip
- Liang barsky using opengl
DDA
- DDA 算法 achieve DDA line drawing algorithm, the Bresenham algorithm, which generates the midpoint painted circle algorithm, and polygon scan line filling algorithm
homework_2.1
- 实现B样条曲线型值的计算,在给定控制节点和节点向量的情况下求曲线值-SOLVE THE PROBLEM IN B curve
crm_cubeview
- Cube Roatation Using OpenGL in Visual C-Cube Roatation Using OpenGL in Visual C++