资源列表
031
- 通过合理运用计算机图形学相关知识—openGL数据库、基本几何图元绘制、二维观察变换、图形的几何变换、三维观察变换、纹理贴图、交互技术、场景漫游等完成了作品《冰雪奇缘》。(需配置Open GL)-Through the rational use of computer graphics knowledge-openGL , the basic geometric primitives drawn, two-dimensional observation transformation, geome
03
- opengl上的飞机我也上来看感觉了万科-opengl sddlk sdfwjeigsd skldjfowens dslkfjsl
jtkjModels
- OpenGL模型库 三维交通场景仿真,创建道路网和通过外部文件添加车辆-OpenGLmodels library
CONNECT-DOTS
- opengl renderation of connecting dots in c using visual c-opengl renderation of connecting dots in c using visual c++
COLOR-CUBE
- opengl renderation of color cube in c using visual c-opengl renderation of color cube in c using visual c++
calculator
- opengl renderartion of simple calculator in c using c-opengl renderartion of simple calculator in c using c++
BOUNDARY
- OPENGL RENDERATION OF BOUNDARY IN C, USING VISUAL C-OPENGL RENDERATION OF BOUNDARY IN C, USING VISUAL C++
OpenGL_ShadowVolume
- * 项目描述: 在游戏中实现阴影体 * 文件描述: 具体实例类 * 适用平台: Windows98/2000/NT/XP-Project Descr iption: in the game to achieve shadow * file descr iption: specific examples of classes * application platform: Windows98/2000/NT/XP
OpenGL_3DSLoader
- * 项目描述: 3DS文件载入 * 文件描述: 3DS文件载入类 * 适用平台: Windows98/2000/NT/XP-* Project Descr iption: 3DS file loading * file descr iption: 3DS file loading class * application platform: Windows98/2000/NT/XP
OpenGL_SkyAndTerrain
- 项目功能:用OpenGL来实现游戏中的天空和地面 文件描述: 载入位图类 适用平台: Windows98/2000/NT/XP-Function: use OpenGL to achieve the game in the sky and ground File Descr iption: load bitmap type The application platform: Windows98/2000/NT/XP
CameraRove
- 项目描述: OpenGL摄像机漫游 实现游戏中的摄像机功能-Project Descr iption: OpenGL camera roaming To achieve the function of the camera in the game To send a post or blog, to share the. 2) the company s business is closely related to the test code.
MotionBlur
- 关于运动模糊的三维编程实现示例,实现运动模糊效果的模拟-An example of 3D programming of motion blur is realized, and the simulation of motion blur effect is realized.