资源列表
opengl-intro-master
- opengl-intro: http://en.wikibooks.org/wiki/OpenGL_Programming/Modern_OpenGL_Introduction on MacOS
Android-OpenGL-1.0-Test-master
- Android-OpenGL-1.0-Test: Android app that uses OpenGL ES 1.0 used for researching OpenGL ES for Android
gles-tri-master
- gles-tri: Simple OpenGL ES example based on code the OpenGL ES 2.0 Programming Guide. -gles-tri: Simple OpenGL ES example based on code the OpenGL ES 2.0 Programming Guide.
OpenGL3-master
- OpenGL3: Haskell OpenGL bindings restricted to features present in OpenGL 3.2 Core (and above)
OpenGL-MacOSX-Appication
- OpenGL-MacOSX-Appication-Skeleton: my first running opengl application running on mac os x.
graphical-ninja-master
- graphical-ninja: hook into the rendering pipeline of directx 8-11 and opengl 3-4 applications using a common, simple interface.
AndEngine-HexBG-master
- AndEngine-HexBG: AndEngine Background wrapper that lets you set background using hexadecimal color values instead OpenGL ones.
mglc-master
- mglc: A partial implementation of GLC (opengl text rendering) that works on MesaGL
OpenglFlagPK-master
- OpenglFlagPK: Using OpenGL & Glut(OpenGL Utility Toolkit a independent window system toolkit for writing OpenGL programs)
ThermalConductivitySimulation-master
- ThermalConductivitySimulation: Thermal conductivity simulation using OpenCL and OpenGL
shadowvolumes-master
- shadowvolumes: An OpenGL application written in C that demonstrates stenciled shadow volumes.
half_float-master
- half_float: C implementation of a 16 bit floating-point type mimicking most of the IEEE 754 behaviour. Compatible with the half data type used as texture format by OpenGl/Direct3D.