资源列表
opengl-boilerplate-master
- opengl-boilerplate: A cross-platform boilerplate project for OpenGL using GLFW and GLEW in C
glowstick-master
- glowstick: A realtime, OpenGL graphing library for Ruby
nehe_erlang-master
- nehe_erlang: NeHe OpenGL tutorials ported to Erlang
docker-opengl-nvidia-master
- docker-opengl-nvidia: Docker image for running X GUI apps with OpenGL hardware acceleration via the nvidia driver.
Shikoba-master
- Shikoba: Shikoba is a C text library for OpenGL 3 and above using the FreeType 2 library.
glkit-master
- glkit: This a utility kit for functionality related to OpenGL. -glkit: This is a utility kit for functionality related to OpenGL.
mygui-openglesplatform-master
- mygui-openglesplatform: MyGUI render system for OpenGL ES 2.0 and has been tested on iOS with xcode and cocos2d-x.
3d-object-rotation
- opengl程序,实现三维物体的旋转,通常的做法是使场景绕 X,Y ,Z轴旋转,其不能达到图形可以随着鼠标的拖动绕任意方向旋转的预期效果,旋转有停滞、逆转和卡动现象。-Achieve the rotation of the three-dimensional objects, common practice is to make the scene around the X, Y, Z axis rotation, it can t achieve graphics can be as the
vertexBufferObject
- opengl VBO的使用,可以学习如何使用VBO,非常基础-opengl VBO of use, you can learn how to use VBO, very basic
shadowmap
- This an elementary shadowmap example, i.e., depth-map shadows done in the shader.-This is an elementary shadowmap example, ie, depth-map shadows done in the shader.
EnvironmentLighting
- Environment lighting using two textures, a diffuse irradiance map and a specular irradiance map. Texture access is within the shader.
depthOfField
- opengl depth of field 的实现,与Anti Aliasing使用的方法类似-opengl depth of field implementation, similar to the method used by Anti Aliasing