资源列表
gl_ms3d_ascii_loader
- 这是一个读取ASCII码的服饰动画制作OPENGL代码,如果想玩游戏制作,那么就该看看这个代码.-This is a read ASCII costumes animation OpenGL code, if want to play the game, then this look at the code.
gl_mdl1_singleskin
- 这是一个穿衣服的动画制作,用OPENGL写的,衣服效果逼真,和MODEL配合,真的不错!-This is a dress of animation production, written with OpenGL, lifelike clothing, and MODEL with really good!
gl_mdl1_bones_animation
- 三维骨骼的动画代码,用OPENGL写的,如果有类似项目或任务的话不妨-3D animation skeleton code using OpenGL write, if a similar project or mandate to take a look at the
ogl_stanford_bunny
- stanford有名的bunny兔子的实例。-famous bunny rabbit example.
ogl_alpha_blending_framebuffer
- 基于opengl的桢缓存的alpha融合实例。-on opengl undercover cache alpha fusion examples.
ogl_texture_filtering
- opengl中纹理滤波的实现,有助于加深对这一概念的理解-opengl Texture Filtering and that the realization of this right will help to deepen our understanding of the concept of
ogl_fullscreen
- 如何在opengl程序运行时实现全屏显示的方法。-in opengl running achieve full screen display method.
ogl_multitexture_blending
- 本例是一个多纹理映射融合的例子,介绍了如何实现多纹理映射及其融合的效果-cases this is a multi-texture mapping integration examples of how to achieve more texture mapping and integration with the results
VB-OpenGLTemplate
- 提供一个模板源码,演示如何在VB下开发OpenGL程序-provide a template source code, a demonstration of how developed in Visual Basic procedures OpenGL
VOLFOG
- 介绍如何在VC下用OpenGL绘制体雾 极具参考价值-how the VC Rendering with OpenGL body fog of great reference value
samp09
- 采用粒子系统技术模拟一个圆球爆炸时碎片四溅的效果-use particle system simulation technology explosion of a ball of debris cascade effect
samp01
- C++Builder开发的使用纹理映射技术模拟天空中的云彩-C Builder development of the use of texture mapping techniques simulated sky clouds