资源列表
BallRot
- VC、Opengl编写的屏幕保护程序 包含源码和执行程序 通过鼠标的拖动可控制环和球的转动-VC, Opengl prepared by the screen contains the source code and the procedures for implementation by dragging the mouse to control the ball and the Central Moment
open_win32_class
- 今天写了个基于MFC对话框的OpenGL类:COpenGL,可以在对话框程序中使用OpenGL了,并且提供了全屏与非全屏转换的两个函数,很容易使用,速度快。-today was based MFC dialog OpenGL categories : COpenGL, in the dialog box procedure can use OpenGL, and provided a full-screen and full-screen-two conversion functions, ea
贴片法画球(OpenGL)
- 不是用递归,改用贴片法。也是很基本的离散方法-not use recursion using the patch method. Only basic discrete methods
浮动窗体中的OpenGL多视图的实现
- 由于在工作中需要结合浮动窗体实现OpenGL的多视图,用于得到三维实体的三视图观察效果,通过参考其它资料,设计了一个程序框架,在此基础之上大家可以根据自己的需要进行扩充,实现需要的功能-due to the work necessary to integrate floating Creating Multi-View OpenGL for 3D entities to be three View observation results, by reference to other inform
Roll a ball through a 3D world
- 一个不可多得的3D世界漫游,NEHE最新的code之一-a rare 3D world roaming, NEHE one of the latest code
flagflyingG3DOPENGLSDK
- VC和opengl制作的不断变化的旗帜 程序监控人机交互 实现利用数学函数即时变化旗帜飘动幅度-VC and opengl produced by the banner of the evolving process control system to use the Interactive Math immediate changes banner floating rate
01图形学课设
- 包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。由于精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做通用处理。还包含一个OpenGL教程-including painting line, anti-aliasing straight Circle, painted oval, rectangular painting, drawing polygon, rectangle filling, polygon filli
SolImpPerfGuide1.3
- The OpenGLR Graphics System Specification英文原版的基于Java的OpenGL开发手册,程序员专用收藏-The OpenGLR Graphics System Specification English original Java-based OpenGL development manual, the programmer exclusive collection
Nurbs
- NURBS 非均匀有理B样条 实现飘动的头发-NURBS Non-Uniform Rational B-Spline achieve floating in the hair
BoneAni3
- 本程序用opengl编写vc版的一个演示动画程序,值得一看。-the procedures used opengl vc prepared a demo version of the animation process overseas.
用 Visual Basic 实现 QpenGL三维地形显示
- 详细介绍用 了Visual Basic 实现 QpenGL三维地形显示。-detailed presentation of the Visual Basic 3D terrain QpenGL show.
GraphicSrc
- 我的opengl的开发心得。我使用开放性图形库写的第一个程序,和我对开发的总结-my opengl development experience. I use open graphics library was the first procedure, and I would like to sum up the development of