资源列表
hw2-YangLi
- opengl example: Lorenz attractor
3DTIN
- 通过绘制多个点,利用TIN生成算法生成tin三角网,并可以选择opengl模式添加光照纹理-painting points and build TIN and adding lighting and texture
camera in opengl
- this is source code for camera in opengl
opengl1
- opengl绘制不同形状图型并改变其颜色、对其进行旋转-opengl 绘制不同形状图型并改变其颜色、对其进行旋转
Robot
- opengl计算机图形学,机器热手臂转动,运行通过-opengl computer graphics, the robot arm is rotated, run by
Loop2
- 计算机图形学Loop算法细分,运行通过,运行通过!-Computer graphics Loop subdivision algorithm, run through, run through!
OpenSceneGraph-Data-3.4.0
- openscenegraph3.4.0,主要是一款开源的图形渲染引擎,主要是OPENGL的基础上进行封装,可以利用它实现三维场景的渲染。-openscenegraph3.4.0, mainly is an open source graphics rendering engine, OPENGL is mainly carried out on the basis of the package, you can use it to achieve a three-dimensional scen
jet
- OpenGL简单飞机模型,上下左右键控制旋转。-OpenGL simple airplane models, arrow keys control the rotation.
cube
- OpenGL简单颜色立方体。键盘控制旋转,上线左右键。-OpenGL simple color cube. Keyboard control the rotation, left and right keys on the line.
Primitive
- OpenGl绘制直线和圆形的简单程序。用鼠标控制绘图,左键画线,右键画圆。-OpenGl to draw lines and circles of simple procedures。Use the mouse to control the drawing, left to draw lines, right circle.
Roamsteps20020817
- The Roamsteps code base offers an introduction to implementing the ROAM algorithm for accurate, high-performance display of large terrain datasets. The ideas the original 1997 ROAM paper have been updated significantly in many respects: the basic dat
LibGenROAM20020716.tar
- On modern graphics hardware using AGP chunks, ROAM is shown here running with 1.56 million triangles at 25.6 frames per second. The geometry in this case is generated procedurally during flight using midpoint displacement with smooth interpolatory su