资源列表
OpenGLPick
- OpenGL实现的一个简单的小游戏,通过按下空格发射炮弹。通过这个demo,能够学到如何使用OpenGL的模型视图矩阵来控制模型的变换。-OpenGL implementation of a simple little game, by pressing the space launch shells. With this demo, can learn how to use OpenGL model view matrix to control the transformation mode
cube_texture
- vs2012下,opengl纹理贴图,使用线性采样和最近点采样-opengl cube texture
PINWHEEL
- 二维的转动风车,有声音,按键可以控制转动的开始和停止,还可以加快或者减慢-Rotating windmill
OpenGL_8th.pdf
- 红宝书 OpenGL Programming Guide, 8th.经典入门书籍,学习opengl 必买必备入门书籍-OpenGL Programming Guide, 8th
lake-BumpMapping
- Vs2012+opengl+glsl控制台程序实现凹凸贴图技术-bumpmapping
Bresenham-linear-algorithm
- Bresenham直线绘制算法,增添了鼠标控制事件,绘制直线-Bresenham line drawing algorithm, adding a mouse to control events, draw a straight line
Bresenham
- Bresenham画圆算法,采取圆的8个对称点画圆,增添鼠标控制事件-On Bresenham algorithm, take a round of eight symmetrical point circle, adding mouse control events
OpenGL-ES-2.0-Programming-Guide.pdf
- OpenGL(全写Open Graphics Library)是个定义了一个跨编程语言、跨平台的编程接口规格的专业的图形程序接口。-OpenGL (all written Open Graphics Library) is a cross-definition programming language, cross-platform graphical programming interface specifications of the professional program interfa
osgRecipes-master
- 多种第三方物理引擎库与OSG结合使用的示例源码,所有的例子都使用尽量简单和高效的代码进行编写,没有复杂的框架和包含关系,只是一个个sample的执行文件或者插件而已,从而方便更多朋友快速地将成果应用到自己的系统当中。-A variety of third-party physics engine library in conjunction with the OSG example uses the source, all of the examples are as simple and ef
osgPhysX-master
- 这是OSG与PhysX结合使用的源码示例,其中包括了多个在OSG中使用PhysX的小例子。-This is the source code example of using a combination of OSG and PhysX, including multiple use of PhysX in the OSG small example.
PhysXExample
- 这个源代码是OpenSceneGraph.3.Cookbook中关于OSG与PhysX结合内容的代码实现,运行环境为VS2010-The source code is OpenSceneGraph.3.Cookbook combining content on OSG and PhysX implementations, the operating environment for VS2010
Assignment_2_NanZhang
- opengl显示模型 基本的opengl使用-opengl display model, basic skill of using opengl