资源列表
PointSpritCPP
- 利用opengl和glsl写的点精灵程序,有顶点着色器、几何着色器和片段着色器,简单易学有注释。-Use opengl and glsl point sprite written procedures, vertex shaders, geometry shaders and fragment shaders, easy to learn Notes.
OpenGL
- OpenGL VC++程序编译所必需的头文件和库文件-Header files and libraries for OpenGL VC++ compile the necessary procedures
novia
- opengl框架 时间控制,旋转,贴图,等-opengl 3d time
Lesson47
- NeHe OpenGL教程对应的第47课的单独程序-NeHe OpenGL Tutorial Lesson 47 corresponds to a separate program
Lesson41
- NeHe OpenGL教程对应的第41课的单独程序-NeHe OpenGL Tutorial Lesson 41 corresponds to a separate program
Lesson40
- NeHe OpenGL教程对应的第40课的单独程序-NeHe OpenGL tutorials corresponding to the first class of 40 separate programs
Lesson39
- NeHe OpenGL教程对应的第39课的单独程序-NeHe OpenGL Tutorial Lesson 39 corresponds to a separate program
Lesson35
- NeHe OpenGL教程对应的第35课的单独程序-NeHe OpenGL Tutorial Lesson 35 corresponds to a separate program
rotatingtrianglewithMFC
- 基于OpenGL与MFC的旋转三角形小例子-A sample of rotating triangle based on OpenGL and MFC.
Roaming
- 基于OpenGL和MFC的3维漫游程序,键盘控制。-3D roaming program based on OpenGL,controled by keyboard.
3D-Tertis
- 基于OpenGL和MFC的3D俄罗斯方块-3D Tetris based on OpenGL and MFC.
3DMaze
- 基于OpenGL和MFC的三维迷宫 内含MD2动画模型导入显示-3DMaze based on OpenGL and MFC,including MD2 animation model.