资源列表
shiyan3
- 实验3 简单多边形显示 实验目的:通过鼠标响应函数输入并显示多边形 基本内容: 通过鼠标依次输入n个顶点(n>=3),显示多边形。 建立多边形数据结构(保存顶点表、边信息,及其他信息) 用opengl显示多边形 拓展要求: 判断多边形的类型(自相交多边形,凹多边形,凸多边形) *若是凹多边形,则把多边形转换为多个凸多边形-Experiment 3 simple polygon display Purpose: response function by m
Ambient
- 计算机图形学 作业 组合图形 Ambient-Computer graphics operations Ambient
tone_mapping
- 这是个实现tone_mapping算法的程序,运行环境为VC++6.0,OpengL。要求输入图片为真彩色BMP格式图片,否则不能正常显示-This is achieved tone_mapping algorithm procedures, operating environment for VC++6.0, OpengL. Asked to enter the picture as true color BMP format images, or can not properly displ
TextureCubeMap
- 基于OpenSceneGraph实现的一个很漂亮的天空盒,可作为三维虚拟现实场景的背景~-Based on OpenSceneGraph achieve a very beautiful sky boxes, three-dimensional virtual reality scenes as background ~
Texture-Mipmap
- 基于OpenSceneGraph手动构建Miapmap,实现纹理自动Miapmap加载,可以调节纹理的精细级别~-Based on OpenSceneGraph manually build Miapmap, to achieve automatic Miapmap texture loading, you can adjust the level of the fine texture ~
Render-To-Texture
- 基于OpenSceneGraph实现的离屏渲染功能,可以用于水面或者汽车后视镜效果展示~-Based on OpenSceneGraph achieved offscreen rendering feature can be used to show the effect of water or a car rearview mirror ~
MultiTexture
- 基于OpenSceneGraph多重纹理同时渲染的程序,可以同时加载多种纹理~-Based on OpenSceneGraph multiple textures while rendering program, you can also load multiple textures ~
(Texture-Rectangle)
- OpenSceneGraph三维渲染引擎编程指南源码:(Texture Rectangle)示例.rar-OpenSceneGraph three-dimensional rendering engine Programming Guide Source: (Texture Rectangle) sample rar.
robot
- 用OpenGL实现机器人的显示,并且实现运动-Use OpenGL display of the robot, and to achieve movement
Line
- 点击鼠标实现划线功能,开发环境为vs。用opengl实现-Click the mouse to achieve the dash features, development environment for vs. Use opengl
opengl
- openGL光照贴图和交互程序 初学者额很有用可以看一看-openGL lightmap and interactive programs for beginners can take a look at the amount of useful
3DS_Load
- 这是一个opengl加载3ds模型的代码-It is a opengl 3ds model loading code. . . . .