文件名称:Shader4
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- 上传时间:2013-06-09
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文件大小:3.82mb
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已下载:0次
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实现利用GLSL进行动态Cube Mapping, 以及静态的Spherical Mapping. 使用w, q, e, a, s, d控制反光球位置,i, I, o, O, p, P 控制反光球方向.z, Z, x, X, c, C控制照相机角度,上 下 左 右控制照相机位置-Dynamic system to use GLSL Cube Mapping, and static Spherical Mapping. Using w, q, e, a, s, d reflective sphere position control, i, I, o, O, p, P control reflective direction of the ball. Z, Z , x, X, c, C control camera angles, vertical and horizontal control of the camera position
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下载文件列表
Shader4/Debug/Shader4.exe
Shader4/Debug/Shader4.ilk
Shader4/Debug/Shader4.pdb
Shader4/ipch/shader4-b7a352b6/shader4-b0b57e57.ipch
Shader4/Shader4/BG.tga
Shader4/Shader4/brightday2_negative_x.tga
Shader4/Shader4/brightday2_negative_y.tga
Shader4/Shader4/brightday2_negative_z.tga
Shader4/Shader4/brightday2_positive_x.tga
Shader4/Shader4/brightday2_positive_y.tga
Shader4/Shader4/brightday2_positive_z.tga
Shader4/Shader4/cccp.tga
Shader4/Shader4/Cube.frag
Shader4/Shader4/Cube.vert
Shader4/Shader4/Debug/cl.command.1.tlog
Shader4/Shader4/Debug/CL.read.1.tlog
Shader4/Shader4/Debug/CL.write.1.tlog
Shader4/Shader4/Debug/link-cvtres.read.1.tlog
Shader4/Shader4/Debug/link-cvtres.write.1.tlog
Shader4/Shader4/Debug/link.8112-cvtres.read.1.tlog
Shader4/Shader4/Debug/link.8112-cvtres.write.1.tlog
Shader4/Shader4/Debug/link.8112.read.1.tlog
Shader4/Shader4/Debug/link.8112.write.1.tlog
Shader4/Shader4/Debug/link.command.1.tlog
Shader4/Shader4/Debug/link.read.1.tlog
Shader4/Shader4/Debug/link.write.1.tlog
Shader4/Shader4/Debug/Main.obj
Shader4/Shader4/Debug/mt.command.1.tlog
Shader4/Shader4/Debug/mt.read.1.tlog
Shader4/Shader4/Debug/mt.write.1.tlog
Shader4/Shader4/Debug/rc.command.1.tlog
Shader4/Shader4/Debug/rc.read.1.tlog
Shader4/Shader4/Debug/rc.write.1.tlog
Shader4/Shader4/Debug/Shader4.exe.embed.manifest
Shader4/Shader4/Debug/Shader4.exe.embed.manifest.res
Shader4/Shader4/Debug/Shader4.exe.intermediate.manifest
Shader4/Shader4/Debug/Shader4.lastbuildstate
Shader4/Shader4/Debug/Shader4.log
Shader4/Shader4/Debug/Shader4_manifest.rc
Shader4/Shader4/Debug/vc100.idb
Shader4/Shader4/Debug/vc100.pdb
Shader4/Shader4/Main.cpp
Shader4/Shader4/materials.h
Shader4/Shader4/Reflect.tga
Shader4/Shader4/Shader4.vcxproj
Shader4/Shader4/Shader4.vcxproj.filters
Shader4/Shader4/Shader4.vcxproj.user
Shader4/Shader4/Sphere_pad.frag
Shader4/Shader4/Sphere_pad.vert
Shader4/Shader4/tga.c
Shader4/Shader4/tga.h
Shader4/Shader4.sln
Shader4/Shader4.suo
Shader4/ipch/shader4-b7a352b6
Shader4/Shader4/Debug
Shader4/Debug
Shader4/ipch
Shader4/Shader4
Shader4
Shader4/Debug/Shader4.ilk
Shader4/Debug/Shader4.pdb
Shader4/ipch/shader4-b7a352b6/shader4-b0b57e57.ipch
Shader4/Shader4/BG.tga
Shader4/Shader4/brightday2_negative_x.tga
Shader4/Shader4/brightday2_negative_y.tga
Shader4/Shader4/brightday2_negative_z.tga
Shader4/Shader4/brightday2_positive_x.tga
Shader4/Shader4/brightday2_positive_y.tga
Shader4/Shader4/brightday2_positive_z.tga
Shader4/Shader4/cccp.tga
Shader4/Shader4/Cube.frag
Shader4/Shader4/Cube.vert
Shader4/Shader4/Debug/cl.command.1.tlog
Shader4/Shader4/Debug/CL.read.1.tlog
Shader4/Shader4/Debug/CL.write.1.tlog
Shader4/Shader4/Debug/link-cvtres.read.1.tlog
Shader4/Shader4/Debug/link-cvtres.write.1.tlog
Shader4/Shader4/Debug/link.8112-cvtres.read.1.tlog
Shader4/Shader4/Debug/link.8112-cvtres.write.1.tlog
Shader4/Shader4/Debug/link.8112.read.1.tlog
Shader4/Shader4/Debug/link.8112.write.1.tlog
Shader4/Shader4/Debug/link.command.1.tlog
Shader4/Shader4/Debug/link.read.1.tlog
Shader4/Shader4/Debug/link.write.1.tlog
Shader4/Shader4/Debug/Main.obj
Shader4/Shader4/Debug/mt.command.1.tlog
Shader4/Shader4/Debug/mt.read.1.tlog
Shader4/Shader4/Debug/mt.write.1.tlog
Shader4/Shader4/Debug/rc.command.1.tlog
Shader4/Shader4/Debug/rc.read.1.tlog
Shader4/Shader4/Debug/rc.write.1.tlog
Shader4/Shader4/Debug/Shader4.exe.embed.manifest
Shader4/Shader4/Debug/Shader4.exe.embed.manifest.res
Shader4/Shader4/Debug/Shader4.exe.intermediate.manifest
Shader4/Shader4/Debug/Shader4.lastbuildstate
Shader4/Shader4/Debug/Shader4.log
Shader4/Shader4/Debug/Shader4_manifest.rc
Shader4/Shader4/Debug/vc100.idb
Shader4/Shader4/Debug/vc100.pdb
Shader4/Shader4/Main.cpp
Shader4/Shader4/materials.h
Shader4/Shader4/Reflect.tga
Shader4/Shader4/Shader4.vcxproj
Shader4/Shader4/Shader4.vcxproj.filters
Shader4/Shader4/Shader4.vcxproj.user
Shader4/Shader4/Sphere_pad.frag
Shader4/Shader4/Sphere_pad.vert
Shader4/Shader4/tga.c
Shader4/Shader4/tga.h
Shader4/Shader4.sln
Shader4/Shader4.suo
Shader4/ipch/shader4-b7a352b6
Shader4/Shader4/Debug
Shader4/Debug
Shader4/ipch
Shader4/Shader4
Shader4
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