搜索资源列表
rain-simulation
- 用c 编写的下雨的模拟程序,输入数字可得不用的下雨速度,可运行。-prepared with the rain simulation program, enter the number of available no rain speed, can run.
rain.tar
- 应用平台 SCO OpenServer 5 是一个模拟下雨的小玩意,含目标程序和源程序-application platform SCO OpenServer 5 is a simulated rain gadgets, including procedures and objective source
rain.zip
- 池塘夜雨,C程序,模拟池塘夜降彩色雨点的场景。是一个讨论数据结构与并行控制的问题。, A pond night of rain, the C procedure, simulates the pond night to fall the colored raindrop the scene. Is a discussion construction of data and the parallel control question.
Rain.rar
- OSG粒子系统-雨示例,加载了一个地形文件。,OSG particle system- rain example, to load a terrain file.
rain
- 一个用易语言编写的桌面下雨程序源代码。十分有趣-An easy language to use desktop rain source code. Very interesting
MyRain
- 该程序用VC+OPENGL来模拟实现自然现象中下雨的情况-The program with VC+ OPENGL to simulate the implementation of the natural phenomena of rain
Raining
- 此程序演示了利用粒子系统实现雨景效果模拟。实现雨景模拟的粒子系统中,每个雨点粒子是一条短线,即一定长度的线段,把这条线段当做一个粒子,随着时间的推移,它根据两个顶点所决定的方向向量,按一定的速度下降,实时计算出它的具体位置,然后在这个位置上将该粒子绘制出来。具体实现过程可参照代码。-This program demonstrated the use of particle systems to achieve the effect of simulated rain King. The real
Rain
- 数据结构的课后习题,池塘夜降彩色雨!有需要的可以下,有些功能么有做,想要的可以自己再做!-Data structure of the after-school exercise, ponds night rain fall color! In need can be, some features you have to do, want to own again!
rain
- 在vc++在,利用OpenGL函数实现雨滴,关于粒子系统-In vc++ At, using OpenGL function implementation raindrops on the particle system
Ogre-particle-rain
- 利用Ogre实现了雨滴的效果,还可以改变createscene函数实现自己的场景。-Use Ogre realize the effect of the raindrops, but also can change the function createscene achieve its own scene.
rain
- This demo simulates rain drops on a water surface. Only texture coords are perturbed, not the vertices. Uses ARB_multitexture.
rain
- 见过漫天五颜六色的雨水吗?下雨的速度和雨滴的大小是可设置的。-Have you seen colorful rain? Rain and the speed of the size of the raindrops are set.
ourwater
- 将水波的模拟和雨滴的模拟用MFC做成了一个小软件,操作起来比较方便-The water simulation and the simulated rain MFC resulted in a small software easier to operate
Rain
- 用OSG编写的雨效果的C++源代码,学习OSG的基础程序。-Prepared using OSG rain effects C++ source code, to learn the basis for OSG program.
rain
- 基于opengl和vc++的三维降雨模拟-based opengl and vc++ of 3d rain simulation
rain
- 下雨模拟程序 雨点颜色及雨点位置随机出现-rain simulation
Rain
- 一个实现下雨和下雪等粒子效果的小程序,用windows的gdi实现的-A realization of rain and snow particle effects such as small program, implemented with the windows of the gdi
rain
- 用粒子系统实现下雨的效果,并且载入了地形,和灵活摄像机类-Rain with a particle system effects, and load the terrain, and flexible camera class
RAIN
- 应用opengl实现雨滴的模拟和下落运动模拟,水的波纹模拟-using opengl to realize the simulation of the rain, move or action and the wave of water
rain
- rain removal system from image-rain removal system from image...........................................