搜索资源列表
Shadow
- OPENGL编程,模拟阴影绘制,实验效果为月亮自动下降,投影到物体上的阴影也跟着变化-OPENGL programming, simulation shadow rendering, the experimental results for the moon automatically decline also followed changes in the shadow projected onto objects
Shadow-Mapping-Tutorial-
- Code subject: openGL shadow mapping example
shadow
- 图像阴影的处理,基于Direct 3D的开发应用-Shadow image processing, based on the development and application of Direct 3D
texture-and-shadow
- OpenGL在C语言环境下的纹理和阴影的使用范例 (texture and shadow)-OpenGL in C language environment textures and shadows use the sample (texture and shadow)
Shadow-Detection
- 阴影检测,基于OpenCV用于对图像中阴影的检测-Shadow detection, OpenCV for image shadow detection
SHADOW-DETECT
- image processing shadow detect
shadow-ssdt
- 遍历shadow ssdt 的代码 会win窗体HOOK 很有帮助-Traverse shadow ssdt code will win form HOOK helpful
shadow-removal
- 提供一种用于在视频中检测运动目标时抑制阴影影响的方法-Provide a method for detection of moving targets in the video shadow effect is suppressed method
target-detection-and-shadow
- 视频监控系统中目标检测与阴影抑制算法研究与实现-Video surveillance system target detection and shadow suppression algorithm and implementation
Shadow-removle
- THis code removes the object shadow
shadow
- 用OpenGL和阴影体积法实现阴影.工具采用VC++ 与OpenGL联合编程-With OpenGL shading and shadow volume method to achieve
shadow-removal123456
- 可用于阴影去除,方法简单,代码又少,很实际,也很实用-Can be used for shadow removal, the method is simple, code, very practical, also very practical
shadow-removal123456
- 此算法很简单,用过调用函数,实现背景阴影的去除。-This algorithm is very simple, used the function, implementation background shadow removal。
The-study-of-the-shadow-removal
- 这是一篇关于运动阴影去除算法的论文,很有借鉴价值。-This is a paper about the shadow removal algorithm of motion, great reference value.
Ogre-Robot-shadow-light-plane
- 自己用OGRE+VS2010+VC++编写的简单的3D场景,场景中有三排机器人,其中有两个是被缩放后的。有地平面,有光源,有阴影。-Own use OGRE+ VS2010+ VC++ to write a simple 3D scene, the scene there are three rows of robots, two of which are being scaled. There is a ground plane, there is light, there is shadow
5DGS-3D-Shadow
- Opengl 阴影,WASD移动光源位置,上下左右移动物体位置,按空格可以切换出直升机-Opengl shadow, WASD to move the light source position, the vertical and horizontal position of a moving object, press the space bar to switch out of a helicopter
shadow
- D3D两种体积阴影算法,大家对比者看,很好参考-D3D two kinds of shadow volume algorithm, we compare those who look good reference
Shadow
- 根据经度和维度及时间计算影子的长度、日出日落的时间-According to the longitude and latitude is the length and time of the sunrise and sunset shadow
Shadow-Fading
- 分析BPSK在对数长距离、对数正态阴影模型中的误码率,以及在ITU M多普勒效应下冲击响应与多径增益。程序为已提交作业,可直接运行。-In the analysis of several long-distance BPSK, lognormal shadow model error rate, as well as multi-path impulse response and gain at ITU M Doppler effect. Program has been submitted f
Shadow
- SDK实现阴影窗口的功能,MFC ,VC++环境.-shadow window