搜索资源列表
Mfc_D3D9
- 示例了在MFC框架中直接使用D3D9 API所遇到的问题以及如何解决-example of the MFC framework D3D9 API used directly by the problems encountered and how to solve
DirectX 中文开发手册
- 很不错的资料,我找了很久才找到的-very good information, I look for a long time to find the
040
- 里面是一个avi播放器,用mfc控件开发得,用来向新手展示mfc控件如何操作,有参考价值!-avi players, with mfc control of development, used to display mfc novice how to operate the controls, the reference value!
hmqa07b1
- This file is part of the MIDAS Sound System, and may only be used, modified and distributed under the terms of the MIDAS Sound System license, LICENSE.TXT. By continuing to use, modify or distribute this file you indicate that you have read the licen
CMPP3.0协议源码下载
- MP3的VC和BC代码,对于想了解MP3的人应该有帮助-MP3 VC and BC code for the MP3 would like to know who should help
Advanced Animation with DirectX (source code)
- Advanced Animation with DirectX 书的配套代码,详细讲解了用DricetX9 制作高级3D动画,对游戏开发者有帮助。-DirectX Advanced Animation with the matching code, detailed account of DricetX9 produced using advanced 3D animation, game developers to help.
cn-Winamp280-Dfx6113
- 本规范中所指定的数据类型如INT,FIXED,VARSTR,FLOAT,DATE,TIME等只是为数据检查设定的;前端系统通过调用时均以字符串方式上送,AG会根据该规范进行必要的类型和长度检查; 除非特别说明,本规范中的规定的字段长度都是最大长度(FIXED类型是定长)。-the norms as specified in the data types such as INT, fixed, VARSTR, FLOAT, DATE, TIME, etc. only to check data s
DirectSound混音
- 要程序是利用DirectSound开发包进行编程的例了,希望能够给学习DirectSound编程的朋友一些帮助。-procedures to be used for DirectSound Development Kit Programming cases, I hope to be able to learn programming DirectSound friends help.
cdirectx
- 一组Driectx例程,通过它可以帮助快速掌握Directx的程序设计,对学习有很多参考价值。-a group Driectx routines, it could help grasp the DirectX programming, to learn a lot of reference value.
Trick-How-to-Capture-Video-Screen-Shots
- Trick How to Capture Video Screen Shots
Introduction_to_3D_Game_Programming_with_DirectX_9
- Introduction to 3D Game Programming with DirectX 9.0 该书主要讲述了如何利用DirectX 9.0进行3D游戏的开发,相信对各位学习使用DirectX 的同仁们很有帮助-Introduction to 3D Game Programming with DirectX 9.0 The book focuses on how to use DirectX 9.0 for 3D game development, I believe that lea
Introduction-to-3D-Game-Programming-with-DirectX-
- This book is an introduction to programming interactive 3D computer graphics using DirectX 9.0, with an emphasis on game development. It teaches you the fundamentals of Direct3D, after which you will be able to go on to learn and apply more adv
Introduction
- Introduction to 3D Game Programming with DirectX 10 学习游戏编程的最新DX书籍-Introduction to 3D Game Programming with DirectX 10 games to learn the latest programming books DX
Wordware.Introduction.To.3D.Game.Programming.With
- This book is an introduction to programming interactive 3D computer graphics using DirectX 9.0, with an emphasis on game development. It teaches you the fundamentals of Direct3D, after which you will be able to go on to learn and apply more advanced
Introduction.to.3D.Game.Programming.with.DirectX.
- Introduction to 3D Game Programming with DirectX book.(10 October 2008).Source code
Introduction.to.3D.Game.Programming.with.DirectX.
- Introduction to 3D Game Programming with DirectX 10 - Book Frank D.Luna
using-VC6.0-to-load-DX9-model
- VC6.0下用DX9做的载入模型代码Load_X,有完整的工程文件-VC6.0 using DX9 to do under the load model code Load_X, a complete project file
Intr-to-3DGame-Program-DirectX9.0c-
- 书名: Introduction to 3D Game Programmingwith DirectX- 9.0c - A Shader Approach 经典的DirectX 9.0c入门书籍龙书的2006年新版本, 相比03年的那般增加了非常多的内容, 包含的技术足够让读者做出一个简单但完整的游戏. 这本书在网上一直只有一个chm的版本, 非常不便于阅读, 现在托亚马逊kindle的福, 官方电子书版出现, 本人有幸获得, 并在此分享. -Introduction to 3D Game
Intro-to-3D-pro-with-Directx-9
- Introduction to 3D programming with Directx9 原书源代码-Introduction to 3D programming with Directx9 source code
Engel W. GPU Pro 360. Guide to Shadows 2018
- GPU Pro 360. Guide to Shadows