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pareng
- We have our classes ready, time to start writing the actual code. Point primitives are not much different from the other primitive types available (triangle strips, lists, etc.). We can still choose what vertex shader we use. A vertex shade
Directx8
- 第一章、准备就绪,第二章、绘制三角形第三章、旋转的立方体第四章、全屏模式和深度缓冲第五章、矩阵变换第六章、纹理第七章、灯光与材质第八章、索引缓冲第九章、有纹理的球体、圆柱体和锥体第十章、载入模型-first chapter, ready to Chapter II, Chapter III Rendering triangle, rotating cube IV, Full-screen mode and depth buffer fifth chapter, Chapter VI transf
XModel
- 利用矩阵变换实现在埸景中加载多个网格模型-matrix transform the scene to load more than King Mesh
DirectShowContrast
- Video transform filter that implements a contrast effect. This sample illustrates how to define and implement a simple custom interface. It also demonstrates how to use the CTransformFilter class to implement a simple effect filter.-Video
YUVGray
- 一个典型的directshow变换滤波器,功能为将彩色视频信息转变为黑白-A typical directshow transform filter function will change color to black and white video information
DemoIB
- 用Directx9绘制的一个三棱锥,使用的是框架模式,变换三个世界坐标显示,编译时需要安装directx9的sdk,并设置目录。-Directx9 rendering with a three pyramid, using a framework model, transform the world coordinates of the three shows, compile-time required to install directx9 the sdk, and set the dire
directx-Transform
- 学习directx的图形变换源程序, 使用 Vertex shader,在directx8环境下编译-Directx graphics transform learning source, the use of Vertex shader, compiled in an environment directx8
DSEZRGB24
- The DirectShow EZRGB24 filter is an image processing transform filter. This filter performs a number of individual video effects, including red, green, blue, darken, XOR, blur, gray, and emboss effects.
0522AzWaveImageFilter
- 这是在Wice6.0 下用VS2005开发的Transform filter 有兴趣的朋友可以下来看看。 我在Wince6.0下用该Filter实现了图片叠加,可以抓图。不过只支持BMP格式。-This is Wice6.0 developed using VS2005 interested Transform filter down to see friends. I use the Filter under Wince6.0 a picture overlay, you can captur
Graytransformer
- YuvGray is a DirectShow transform filter that converts UYVY color images to grayscale.
e2a
- DirectShow视频拉伸Filter(Transform Filter),目前只实现视频纵向2倍拉伸, 可用于视频采集卡按场采集图像时拉伸图像 本工程在WindowsXp Sp2、DirectX9、VC++6.0下编译通过-DirectShow Video tensile Filter (Transform Filter), currently only two times the vertical stretch to achieve video can be used for v
Direct3D10MFC_CUDA
- 使用Direct10及CUDA实现图像变换,来比较CPU及GPU变换图像的效率。变换之后的图像作为纹理使用Pixel Shader 渲染处理。-Using the Direct10 and CUDA to transform the Image in order to compare the efficiency of CPU and GPU.
Transform
- 一个不断旋转的彩色立方体,用到了坐标系变换和索引缓存绘图-A continuously rotating color cube, use a coordinate system transformation and index cache mapping
snow
- 在vc++6.0环境下进行雨雪天气的模拟,可通过按键变换天气类型。-Rain and snow vc++6.0 environment simulation, by pressing a button to transform the type of weather.
DX-Project-5
- 《DirectX 8 教程》及配套代码 第五章:矩阵变换 Introduction (序) What are matrices and how do they work? (矩阵是什么和它们怎样工作) How do I use transformation matrices in DirectX? (在DirectX中怎样使用变换矩阵) Step 1: Create objects (第一步,创建对象) Step 2: Create Transforma
MYFILTER
- this code is a sample for directshow filter transform that i use in my project
sichashu
- 基于DX,运用四叉树实现的地形管理,可以放到自己的地图中变换。-Using Quadtree terrain management based on DX, transform, you can put your own map.
tank_platform_shooting7.31
- d3d坐标变换习作,无贴图。旋转平台上可以控制物体移动。-d3d9 transform.
RGBToGray
- 一个transform filter,输入为RGB24格式视频,输出为灰度视频。-A transform filter, the input is RGB24 format video output to grayscale video.
dxVisualizingSound_demo
- 使用direct x 实现音频的播放并且通过快速傅立叶变换将频谱可视化显示出来。-Using direct x for audio playback and fast Fourier transform of the spectrum through visual display.