搜索资源列表
hrd_src
- 此版本的华容道仅是个VC++语言的演示版,只是为了演示 一种思路,所以没有增加任何的功能。本游戏图象也是从 同类FLASH游戏中剪出,可惜它的出处网页已经不可访问了. 由于华容道每角色同一时刻可能有不同方向的选择,增加了 判断难度。本游戏主要演示单键无选择控制华容道的模拟 智能处理过程。当然这很简单,谈不上真正的智能。 如果对AI类兴趣的话,可以到 http://chess.withu.com 和计算机下一盘,欢迎交流探讨该类AI算法。 本游戏还存在一些BU
ox_game_minimax
- 和電腦對戰的井字遊戲,實做了人工智慧的極大極小演算法(Minimax),使用BCB6開發-computer screen and the gridwork games, done a great small artificial intelligence algorithms (Minimax), the use of development BCB6
pukepai_withoutdebug
- 24点游戏的界面和算法,点START按扭随机发牌,点CHECK按扭给出答案-24 points of the game interface and algorithms, random point START buttons licensing point CHECK buttons give an answer
AIGreedSnake
- 本程序是我放假时写的一个贪吃蛇,电脑有AI,不过很可惜AI智能不高。不过我现在认为自己的代码已经比当年有所提高,对文件的组织,对一些简单模式的运用,包括基本的格式注释等都有很大进步。我想对于一些初学者还是有参看的价值。AIStrategyLevelB.java这个文件就是用来扩展实现更高AI的算法的,我虽然有些思路,未能实现,希望有想法的和我交流,qq是9468387,邮箱是cookie1984717cookie@yahoo.com.cn(不好意思,长了点的,呵呵) 在eclipse,jdk
OpenNineRing
- 解九连环:玩过九连环吗?知道九连环也是应用递归原理吗?该程序演示了利用递归算法解九连环的过程。-chain solutions 9 : played nine chain? Know that the chain is nine recursive application of the principle? Demonstration of the procedure used recursive algorithms for nine chain process.
BlueDemo
- 这是SCST仿真平台机器人足球赛一个参赛队的源代码 . 其中有人工智能的一些算法.-simulation platform robot soccer teams one source. These are some of the artificial intelligence algorithms.
YellowDemo
- 这是用c++语言编写的在SCST仿真平台机器人足球赛一个比赛队提交的结果. 其中有一些人工智能的算法 值得一看.-This is the language used c SCST in robot soccer simulation platform for the team to a result. There are some interesting sites in artificial intelligence algorithms.
CatCatchRat.rar
- 实际上这是VC.NET的源代码,因为在VC++6.0下不能编译,因此编译本程序您需要安装vs2005及以上版本。 本游戏主要是侧重算法和动画生成方面的知识与技能,通过游戏我们一般都能学到很多东西,有空闲的时候值得一看。,In fact, this is the source code VC.NET because in VC++6.0 can not be compiled, the compiler of the procedures you need to install vs200
bashuma
- 用三种不同的搜索算法解决八数码问题,使得通过最短的路径和最小的消耗到达目标状态。-Three different search algorithms to solve the problem eight digital, making the shortest path and minimum through the consumption of the state to reach the target.
SUDOKU
- 自己开发的数独游戏教学程序,实现了当前主流的数独求解算法。一方面可以进行游戏,更重要的是在每一步自动提示后都会讲解相关的解题算法,便于学习数独。-Self-developed Sudoku games teaching program, to achieve the current mainstream sudoku algorithm. On the one hand you can play games, but more importantly is that in each step w
Bejeweled
- 一款宝石游戏。国外制作。 开放了大部分算法,代码。-A gem game. Produced overseas. Open most of the algorithms, code.
Five_chess
- 五子棋程序,包含源码,考虑到禁手,含有人工智能算法-Gobang procedures, including source code, taking into account the hand-cut, with artificial intelligence algorithms
Llkgm
- 连连看游戏 这是一款使用C#开发的连连看游戏,其中详细阐述了连连看的算法,仅供学习使用-Lianliankan Games This is a use of C# development Lianliankan Game, one of Lianliankan elaborated algorithms, for learning to use
645648
- 迷宫的生成和算法,可有一点问题请大家帮忙修改一下 -Maze generation and algorithms, can have a little problem, please help everyone make some corrections
turboc
- 我主要想得到软件算法的源代码,然后把它移植到ARM7(嵌入式)系统上,根据自己所用的LCD屏,调用GUI(图形界面函数)进行显示。我想肯定非常有趣! -I want the source code of software algorithms, and then transplant it to the ARM7 (embedded) systems, used in accordance with their own LCD screen, call the GUI (graphical
hnt_src
- VC++汉诺塔算法的实现,动态移动图形。汉诺塔是一个遥远的古代传说故事,至于讲的是什么,这个大家可以另查资料,这里不多说。研究汉诺塔问题,可以帮助你理解C++数组与算法的一些技巧,还是有必要参考的。-VC++ Tower of Hanoi algorithm, dynamic mobile graphics. Tower of Hanoi is an ancient legends of the distant, as to what is said, you can also check th
FangKuai
- 实现了俄罗斯方块的功能,里面有一些不错的算法,注释比较全面,初学者可以研究-To achieve the functions of the Russian box, which has some good algorithms, notes a more comprehensive and beginners can be studied
123
- 使用direct draw,direct input和direct sound,mid,做的一个关卡游戏,玩家控制选好的角色吃食物到一定程度过关,敌人有一定的人工智能算法!-The use of direct draw, direct input and direct sound, mid, to do a hurdle game, players control the role of selected food to be eaten to a certain degree of clear
mine1.1
- vs2008C#采用回溯算法实现扫雷游戏,-Minesweeper game with backtracking algorithms
Tetris
- 这是一个C语言的俄罗斯方块游戏的源代码, 通过win-tc2.0编译,采用高效算法-This is a C language source code for Tetris game, through the win-tc2.0 compiled, using efficient algorithms