搜索资源列表
Focus-On-3D-Terrain-Programming(Source-Code)
- Focus On 3D Terrain Programming 一书附赠的源代码,OpenGL编写-Focus On 3D Terrain Programming comes with a book of the source code, OpenGL prepared
Chap07.rar
- 《3D游戏编程》随书光盘 第7章 外部地形处理:三维世界的处理技巧, 有详细源代码, 包括3D地形生成技巧, 控制摄像机实现地形上的移动,裁剪多余多边形,给引擎减重,四叉树:有效管理较大地形的方法, 四叉树的剔除:速度优化技巧, LOD:使用LOD进行地形处理,防止龟裂:龟裂问题的解决。," 3D Game Programming" book with CD-ROM Chapter 7 deal with the external landscape: the world of
3D-TIN
- 读取点数据,构建三维TIN,再添加纹理显示三维地形-Read the point data to construct three-dimensional TIN, then add three-dimensional terrain textures show
利用OpenGL实现三维地形
- 此资料介绍的是:利用OpenGL实现三维地形可 视化,采用Delaunay三角化法得到地形采样点,并用已知数据对三角曲面进行插值加密,生成规则格网(GRID)数据结构的方法,可得到高度真实感的三维地形可视化效果。 -The data presented are: the use of OpenGL for three-dimensional terrain visualization, using Delaunay triangulation method to be terrain
TrueVision_Terrain
- 3D terrain demo using True Vision with VB6
Terrain
- opengl地形编辑 Focus On 3D Terrain__ Programming-opengl terrain editor Focus On 3D Terrain__ Programming
focus.on.3D.terrain
- 专题 学习3D中的地形focus.on.3D.terrain-Special study of 3D terrain focus.on.3D.terrain
terrain
- 地表图像 简单实用 opengl 3d 大家可以-terrain opengl 3d
focus.on.3D.terrain
- 专注于游戏的地形生成编程,适合于已经熟悉3D渲染管线的游戏开发者阅读。-Focus on 3D terrain Programing with DirectX9.0
code
- 主要利用MFC和OPENGL所開發的CODE,內容有5個FILE,包含3D地形模擬,星空模擬,水的波動,爆炸效果,霓虹效果模擬-The main use of MFC and OPENGL developed CODE, the content has 5 FILE, includes 3D terrain simulation, the Star simulation, water fluctuations, explosion effects, the effect of simulated
focus.on.3D.terrain
- 国外著名的游戏编程书籍及其附带源码,教您如何详细的设置光照和纹理来渲染整个地形。值得借鉴-Game Programming famous book and its accompanying source code to teach you how to set up a detailed rendering light and texture to the whole terrain. Be used for reference
TerrainViewer_13
- 3D terrain by c++,include maps ,skys,colors folders etc.
3dterrainDEMO
- 3d 地形渲染DEMO lod 采用lod技术 多层渲染-3d terrain rendering using DEMO lod multi-lod rendering technology
SourceCode
- 国外经典3D地形编程书籍《Real-Time 3D Terrain Engines using C++ and DirectX9.rar》的完整源代码-Foreign classic 3D terrain programming book " Real-Time 3D Terrain Engines using C++ and DirectX9.rar" the complete source code for
3D-DTM
- 3D地形模拟与漫游。DTM。可以设置投影方式、天空效果、地形显示方式、场景雾化。有C++源代码,结合openGL。-3D terrain simulation and roaming. DTM. Can set the projection, the sky effects, terrain display, the scene atomization. A C++ source code, combined with openGL.
3d
- 三维符号以及建模方法研究 数字地图三维专题符号 三维地形符号建模 三维可视化-Three-dimensional symbols and modeling method of 3d project symbols digital maps 3d terrain symbol modeling 3d visualization
OpenGL-3D-Terrain
- 在Visual C++及OpenGL环境下开发的3D地形浏览程序,在天空盒中载入现有的地形高度图文件terrain.raw,并运用自己开发的Camera类实现3D空间中的浏览-Developed in OpenGL environment Visual C++ and 3D terrain viewer, the terrain height map files loaded in the sky box terrain.raw and use to develop their own Came
Focus-on-3D-terrain-programming-code
- 聚焦3D地形编程 OpenGL相关课程代码-Focus on 3D terrain programming code
Focus.On.3D.Terrain.Programming
- 介绍3D地形编程的入门书籍。主要内容包括地形纹理映射,光照和阴影,地形Lod技术,GeoMipmap,四叉树算法,ROAM算法-Introduction 3D terrain introductory programming books. The main contents include terrain texture mapping, lighting and shadows, terrain Lod technology, GeoMipmap, quadtree algorithm, RO
3D-Terrain
- OpenGL示例程序,包括一个3D的地形及天空盒,其中有人物。-OpenGL sample program, including a 3D terrain and sky boxes, which figures.