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A00_学OpenGL编3D游戏
- 3D编程 用opengl编程时的最近本框架,适合刚学图形变成的人学习,有助于理解编成原理-3D programming using opengl programming at the last of this framework, just learning to fit into graphics learning from the people, help understanding into Principle
cb_srcfract
- 这是一个由bcb写的屏目保护代码(附原理)-moreover written by the head of screen protection code (Principle)
vrgis02-Delphi版
- Delphi开发平台的GIS开放源码系统,功能涵盖GIS的基本操作,是学习和掌握GIS原理的非常好源码。deDelphi-GIS open source code system in Delphi platform . Includes essential GIS function, which is a good example for the learning and studying the principle of GIS.
一维条形码打印系统
- 条形码的生成原理: 条形码的第一数据部分是由 7个数字形成的,其形成的方法详述如下: n 首先使用 产生和 匹配的字母码,该字母码有6个字母组成,字母限于A和B。产生字母码的列表如下 字母码 0 AAA 1 AABABB 2 AABBAB 3 AABBBA 4 ABAABB 5 ABBAAB 6 ABBBAA 7 ABABAB 8 ABABBA 9 ABBABA 表一 映射表 n 将 和 产生的字母码按位进行搭配,来产
xclibex2
- 一个关于采图的原理性程序,实现对相机采图的控制-a map on the adoption of the principle of procedures to achieve the camera control the mining plan
Visual C++高级编程技术-OPENGL篇
- 详细讲解了OpenGL绘图的原理与方法并附着大量代码。-detailed account of the principle of OpenGL graphics with a large number of methods and attach code.
BMP与JPG格式转变的源代码
- BMP与JPG文件格式转变的源代码 一个把BMP压缩成JPG的源代码。 大小:16.4K 附: 1. 编译说明 1) 在VC IDE 选择setting->link> 加jpeg.lib 2) 编译程序 2. 原理 程序首先读BITMAP 文件的各像素点的RGB值, library 做压缩 RGB 缓冲区成JPEG文件或缓冲区。-BMP and JPG file format changes in the source code BMP
虚拟屏幕
- 介绍了虚拟屏幕技术的原理及实现,附带源代码。是写游戏教好的参考资料-introduced a virtual screen technology and the realization of the principle, the source code attached. The game is to write a good reference
柱面全景图的制作与实时显示
- 可以帮助你掌握柱面全景图的生成原理与实时显示,制作柱面全景图并进行实时显示。-can help you grasp cylindrical panoramas Generation Principle and the real-time display, production and cylindrical panoramas for real-time display.
分割-阈值
- 实现分割的原理方法,ppt版本,希望能对你有帮助-achieve segmentation principle, ppt, but that version can help you
image_repairing_pami04
- 这是一个关于三维图象修补的程序,詳細讲述了三维图象修补的原理和例程操作-This is a three-dimensional image of the repair procedures, described in detail the three-dimensional images of principle and repair operation routines
二维图像处理
- 图像的处理:包括镜像,就是能按照镜面反射的原理,另外是旋转。-image processing include : Mirror, mirror reflection in accordance with the principle of rotation is another.
02824418
- 多边形扫描转换 通过实现光栅图形学经典的多边形填充算法,深入理解光栅图形学的原理。-polygon scan conversion raster graphics through the realization of the classic polygon filling algorithm, raster graphics, in-depth understanding of the principle.
PCAexample
- principle component analysis example
CCD-principle
- CCD工作原理教程 图像传感器原理介绍(CCD和CMOS介绍)-CCD image sensor principle works tutorial introduction (CCD and CMOS descr iption)
maximum-entropy-principle
- 最大熵原理 写得挺详细,适合搞研究的同学-The maximum entropy principle to write quite detailed, suitable for students engaged in research
Metering-principle
- 测光原理,数码相机测光原理和模式以及合理测光的方法技巧-Metering principle, digital camera metering principle and mode
pulse-code-modulation-principle
- 掌握脉冲编码调制原理; 理解量化级数、量化方法与量化信噪比的关系 -Grasp the pulse code modulation principle Understanding of quantization levels, and quantitative methods to quantify the relationship between SNR
15-Extension-Principle--Shearlet-
- 15A Unitary Extension Principle for Shearlet Systems 0912.4529-15A Unitary Extension Principle for Shearlet Systems 0912.4529
The-principle-of-adaptive-filter
- 滤波器处理的经典之作,全面介绍了各种线性自适应滤波器和基于多层感知器的非线性自适应滤波器的基本原理和方法。-The classic filter processing, this paper introduces the various linear adaptive filter and nonlinear adaptive filter based on multilayer perceptron s basic principle and method.