搜索资源列表
semisphere
- 用matlab程序画一个透明的半球,可以随便旋转,改一改以后可以画全球-using Matlab procedures painting a transparent hemisphere, can freely rotate and can be modified after drawing global
osgbluemarble
- 在OpenSceneGraph平台上开发的BlueMarble,加入全球影像,能够做成GoogleEarth的效果,数据是动态调度的。-OpenSceneGraph platform in the development of the BlueMarble. to join the global images to create the effect of GoogleEarth, data is a dynamic scheduling.
PLANNING_ICP
- Implementation of an Interval Iterative Closest Point that uses intervals to found the global optimal solution.
三维地形
- <p><strong>GIS (Geographical Information System) is a computer support system that represents data using maps. It helps people access, display and analyse data that has geographic content and meaning. For those not familiar with GIS, it u
GLRT.rar
- 用C++,使用openGL实现全局光照模型,算法参照经典教科书实现,With C++, Use openGL to achieve global illumination model, the algorithm with reference to the realization of the classic textbook
raytracing
- 整体光照模型,光线跟踪算法。直接编译运行即可。 三维物体为两个球。实现了高光、阴影、消隐。-Global illumination model, ray tracing algorithms. Can directly compile and run. Three-dimensional objects into two balls. To achieve a high light, shadow, blanking.
TangentSpaceCalculation_ShaderX4
- 切线空间计算,里面有相应的demo可以运行试验,可直接运行,有源码。-TangentSpaceCalculation,a popular demo used in global illumination.you can run it directly.
GIPPPPPPPPP
- 只需要99行就能实现GI,亲测可用,场景问基本康奈尔盒-global illumination in 99 lines of c++
GI
- global illustration example using path tracing method.
StencilRoutedKBuffer
- StencilRoutedKBuffer 实现快速全局光照,需要dx10-StencilRoutedKBuffer achieve rapid global illumination, you need dx10
GRAPH_CUT_STEREO_AA
- 全局立体匹配一直是一个比较困难的问题,本算法通过C++编译器,实现了全局立体匹配算法,希望对你有帮助-Stereo matching algorithm based on graph cuts, using the maximum flow/minimum cut methods to achieve global stereo matching.
StereoMatch
- 使用opencv库提供的算法进行立体匹配计算,共有区域、半全局和变分三个算法- The use of OpenCV library provides the algorithm for stereo matching calculation, there are regional, semi global and variational three algorithms
Pixie-2.2.6-Setup
- Pixie is a photorealistic renderer that uses a RenderMan-like interface. Features include programmable shading, motion blur, depth of field, raytracing, scan-line rendering, occlusion culling, global illumination, caustics -Pixie is a photorealistic
OSG3D-master
- Geometry绘制:点、线、面; 测量分析:长度测量,高度测量,面积测量,水淹分析; 通视分析:两点通视,区域通视; Overlay测试,全球网格测试;(Geometry drawing: points, lines, planes; Measurement and analysis: length measurement, height measurement, area measurement, water flooded analysis; Visibility ana