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sample_source
- This source make CView window under CView using CWnd control. You need Visual C++ 7.1 to read this source project. I create this project on Visual Studio .NET 2003.
sample demo
- This source make CView window under CView using CWnd control. You need Visual C++ 7.1 to read this source project. I create this project on Visual Studio
体绘制码
- 医学可视化算法中经典的体绘制算法的实现,在VC下实现的,对于医学可视化方面的研究很有帮助。- In medicine visible algorithm classical body plan algorithm realization, realizes under VC, has the help very much regarding the medicine visible aspect research.
bbccddeec
- 世界编程大赛冠军的组品 自己看看吧 将其解压缩至c盘根目录下,在dos下运行会有意想不到的结果! 我看了后 汗颜了老半天-world programming Champion of their goods group to look at it to decompress c NOTE, the dos will be running under unexpected results! I read ashamed of himself after
jihe-neiheku
- cad 应用程序几何内核库原代码~~~欢迎下在-cad applications for the original geometric kernel code ~ ~ ~ under the welcome
2005328202255853
- mfc框架 下的vega程序,试试挺好用的,修改一下就完成的自己的工程 -mfc Guerra, under the framework of the procedure, try very good use, and adapt themselves to complete the project
sift-1.1.1_20061214_win
- visual .net 2003环境下的sift,需要gsl (for windows版本)和opencv支持。-visual. Net 2003 under the Environment sift, gsl need (for windows version) and opencv support.
VisiWorks
- c#编程环境下的演示代码 3d_terrain_visualisation-c # programming environment under the demonstration code 3d_terrain_visualisation
vc-map
- 在vc6.0下结合direct 9.0 sdk编写的地图编辑程序-vc6.0 under the combined direct 9.0 sdk map prepared by the editorial process
vc-motion
- 在vc6.0下结合direct 9.0 sdk编写的人物动画程序-vc6.0 under the combined direct 9.0 sdk prepared by the character animation process
vc++_opengl_directx_cartoon_programme_sourcecode.r
- VC++开发环境下的openGl和directx三维动画编程.-VC development environment under the openGl directx 3D animation and programming.
AutoQ3Dsource
- linux下的3D处理软件,主要开发工具的QT的C++类库-under linux 3D processing software, the QT development tools for the C + + class library
dfdapr06
- 大规模粒子系统演示程序,DIRECTX9.0环境下运行-massive particle system demonstration program, run under DIRECTX9.0
MFCRendering
- 这是VTK和MFC结合开发的一个小程序,能在MFC环境下实现面绘制-This is the VTK and MFC with a small development of the procedures, the environment in MFC under surface rendering
SGSDK
- 烁光3D引擎演示版SDK,该引擎是在directx9.0c环境下开发,用的是C++VS2005. 目前该引擎支持天空盒,地形,.X骨骼动画,AABB碰撞检测,粒子系统,3D音效,MP3播放等功能-3D engine demo version of the SDK, the engine is under development directx9.0c environment, C is the VS2005. The engine currently supports sky boxes,
BumpMapping
- Bumpmapping is a texture blending technique used to render the appearance of rough, bumpy surfaces. include bump earth,bump lens, bump selfshadow,bump under water etc
贝塞尔曲线和曲面
- 本程序是一个根据贝赛尔曲线和曲面生成算法的小程序,在tc2.0下完成的。-this is a procedure under Bessel curve and surface generation algorithm for small procedures, the tc2.0 completion.
C_Q_DX3DLight.rar
- 用Direct3D绘制一个立方体,并添加光照效果。编译时一定要将工程下的1.bmp文件拷贝到Debug或Release目录下。,Drawing a cube with Direct3D and add lighting effects. Compile-time must work under the 1.bmp files are copied to the Debug or Release directory.
raymesh.zip
- XNA 下的射线检测(Ray-Triangle)及简单绘制源代码,XNA-ray inspection under (Ray-Triangle) and a simple mapping source code
D3DCamera3
- 第三人称视角的摄像机例子,在场景中移动一个球,初学者可以研究下里面的坐标变换-Examples of third-person camera view, in the scene to move a ball inside the beginner can be studied under the coordinate transformation