搜索资源列表
Tunnel
- opengl程序,用opengl编写的一条带围墙道路的模型,可以以摄像头模式移动场景,可以选择过滤模式。-opengl program using opengl written in a model with a wall of road, can move the camera scene mode, you can choose filtering mode.
opengl
- 用opengl在vc上进行编程。可以做出圆柱、球、立方体、棱锥等三维立体图形,还能让他们进行不同的旋转变换。-Use opengl in vc programmable. Can make a cylinder, ball, cube, pyramid, such as three-dimensional graphics, but also allow them to carry out a different rotation.
play-AVI-in-OpenGL
- 详细说明并举例如何在Opengl中实现AVI视频的三维播放,难得的资料-Detailed descr iption and examples of how 3D playback AVI video in Opengl, valuable information
OpenglColumn
- 这个程序是一个win32应用程序,在VC++6.0下用Opengl绘制一个圆柱体,可以旋转等-This procedure is a win32 application, in VC++ 6.0 using opengl drawing a cylinder, you can rotate, etc.
Opengl3d_cai
- 《学OpenGL编3D游戏》是编程系列丛书之一。是以一个完整的3D游戏编写过程,进行程序设计的知识、技术教学。 《学OpenGL编3D游戏》不同于传统的程序设计书籍,它重在游戏的实现方案。以一个完整的游戏为主线,用鱼骨方式讲解相关知识技术,力求可读性更好。 《学OpenGL编3D游戏》的教学辅助系统CAI由四大块组成: A、程序要点说明 B、程序编制演示 C、程序运行效果 D、源程序- Learning OpenGL made 3D game
02_DrawTriangle
- nehe的OpenGL源码,源码实现了在一个界面中画出一个三角形和一个四方形-nehe the OpenGL source, source realized in an interface to draw a triangle and a square
03_Color
- nehe的OpenGL源码,源码实现了在一个界面中画出一个彩色三角形和一个四方形,初步介绍了色彩的使用-nehe the OpenGL source code, source code to achieve a draw in an interface of a color triangle and a square, initially introduced the use of color
Octree
- 本代码详细描述了八叉树的构建过程,有注释,可以直接运行看效果,还有几个demo可以看。代码易读。-This code is described in detail octree construction process, there are notes, you can directly see the effect of running, there are a few demo can be seen. Code readability.
VideoControl
- VideoControl - launch a GUI to control image acquisition session: The GUI will help you in: craeting the video object, previewing and snap shotting, controlling frame grabber parameters, saving data to a file, creating movies and more-VideoControl-
GLUI_Window_Template_exe
- Opengl GUI, help you make gui in opengl enviroment
paint
- Paint code in OpenGL using Picking
youzou
- 一个基于opengl的小程序,能实现在场景中游走遍历,明暗,照明,纹理等功能-Opengl based on a small program that can achieve the ergodic walk in the scene, shading, lighting, texture and other features
Sams.Programming.In.Objective-C
- Sams.Programming.In.Objective-C.chm外国经典ojective-c教程-Sams.Programming.In.Objective-C.chm classic foreign ojective-c Guide
MFCopengl
- opengl中如何利用MFC的教程,文件格式是pdf的!-how to use MFC in opengl tutorial, pdf file format is the!
rigid_motion
- 刚性位置变化计算,输入物体在空间坐标系中的坐标,以及旋转向量和平移向量,计算其在摄像机坐标系中的坐标。- [Y,dYdom,dYdT] = rigid_motion(X,om,T) Computes the rigid motion transformation Y = R*X+T, where R = rodrigues(om). INPUT: X: 3D structure in the world coordinate frame (3xN matrix for
JMines-class
- few source codes in games
drawLine
- 程序运行后生成500×500的窗口,可在窗口中实现橡皮筋功能的直线绘制,并实现矩形选框剪裁功能。左键键拖动绘制直线,按下右键可实现橡皮筋的拖拽,中键可以拖动绘制矩形选框,配合键盘上C键可以实现对直线的剪裁。-Generated after the program runs 500 × 500 window, can be achieved in the window rubber band drawing a straight line features, and to achieve tail
20091227linedda
- 本文对直线的生成的3种算法:逐点比较法、数值微分法(DDA法)、Bresenham算法进行研究。本文对逐点比较法、数值微分法(DDA法)、Bresenham算法进行推导,研究了逐点比较法、数值微分法(DDA法)、Bresenham算法在第一象限的实现和改进后逐点比较法、数值微分法(DDA法)、Bresenham算法在所有象限的实现。通过编程实践,可以掌握VC和opengl的使用方法。-In this paper, a straight line generated by three kinds
opengl_programming_OpenBox_in_color_box
- opengl程序设计实现彩色盒子OpenBoxopengl programming OpenBox in color box-program design and implementation opengl color box OpenBoxopengl programming OpenBox in color box
ACG_5_viewport
- camera viewport in opengl