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MFC_OPENGL三角型
- OPengl程序,基于VC的MFC库设计实现,主要实现一个在单文档视图中绘制一个颜色渐变三角形-OPengl procedures, the MFC-based VC Design Library, a major achievement in a single document View Drawing a triangular gradient colors
CameraMap
- 利用OpenGL函数库,在C++Builder环境下实现三位地形的仿真显示,实现了对地图的放大,缩小,旋转,移动等操作,对不同的高程使用不同的颜色加以标记没,并增加了光照效果,使显示更逼真!-use OpenGL libraries, the C Builder environment under three terrain simulation showed that the realization of the right of the map to zoom, rotate, such a
tuxingbianxing
- 本程序是一个简单的计算机图形学的课件程序,程序使用了OPENGL图形类库来设计的,实现的功能是画多边形,填充多边形颜色,同时还可以对图形变形,比如扩大缩小翻转等.-this procedure is a simple computer graphics courseware procedures, the procedures for the use of OpenGL graphics library to design and realize the function of drawing
Cube1
- 用OpenGL实现对环境光、物体质材、颜色等多种结合起来的模拟 程序界面等各方面的都源于自己的设计 同时利用定时器来实现不同角度的旋转功能-use OpenGL light on the environment, build physical objects, such as multiple colors combine analog interface procedures in the areas of their origin are designed using the tim
cubeview
- 需要有OpenGL的连接库glut32.dll 显示一个立方体的不同角度,立方体8个点各有四种颜色-need OpenGL libraries glut32.dll shows a cube of different angles, cube eight points each in four colors
cubview1
- 需要包含OpenGL的连接库:glut32.dll 一个立方体,8个顶点有4种颜色,运行后点击鼠标左键,立方体在水平方向旋转,点鼠标右键,立方体在垂直方向旋转。-need to contain OpenGL libraries : glut32.dll a cube, eight vertex four colors, running after the click of a mouse button, the cube in the horizontal direction rotatio
BasicTriangle
- 该程序是基本三角形面的绘制,程序BasicTriangle.exe用来说明Direct3D图形渲染的基本方法,运行后,按下\"R\"键,将绘制一个三角形面.该三角形面内部的像素颜色根据顶点颜色进行漫反射,因此是一个颜色渐变的三角形面.-the program is a basic triangular surface mapping, procedures used to describe BasicTriangle.exe Direct3D graphics rendering the bas
lizi-opengl
- opengl开发的屏幕保护的界面,代码中有三种模式,可切换颜色.-opengl development of the screen interface code has three models, switching colors.
ColorfulMeteor
- opengl粒子系统开发的流星,流星的颜色由电脑随机产生,看上去效果还不错.-opengl particle system development meteor, Meteor colors randomly generated by a computer, the results were pretty good looks.
openglexample2
- 一个教您给三角形和四边形添加2种不同类型的着色方法的opengl程序,使用Smooth coloring(平滑着色)将三角形的三个顶点的不同颜色混合在一起,创建漂亮的色彩混合。效果相当不错!-teaches you to a triangular and quadrilateral add two different types of coloring method opengl procedures, Use Smooth coloring (coloring smoothing) trian
sph
- 基于OPENGL的光照球体,点击可以变换多种色,-based on the OpenGL light sphere, it may change a variety of colors,
Grapgics_Assignment2
- 这个是一个填充颜色的程序,用不同的颜色画出一个图案(RGB分别取0到1之间)-this is a process filled with color, use different colors painted a logo (RGB were taken between 0-1)
VC++_OpenGL_Application
- 包含了《Visual C++ OpenGL 应用程序开发》中的全部源代码,主要涵盖了程序基础、形体建模、渲染色彩与动画的应用开发四个方面的内容。-includes "Visual C OpenGL application development," the full source code, It mainly covers the basic procedures, physical modeling, exaggerated colors and animation ap
vc_jiqiaoshili_part8
- Visual.C++程序设计技巧与实例--配套光盘 第8章 图形图像编程 本章共11个实例: 1. DPLP设备坐标和逻辑坐标的相互转换 2. DrawShapes绘制各种图形 3. GDIDemoGDI对象的访问 4. MouseDraw使用鼠标绘图 5. DlgPaint在对话框上绘图 6. OpenGLDemo使用OpenGL绘图 7. OpenGLMovie使用OpenGL实现动画效果 8. BMPDemo在客户区显示位图 9. BMP256显
test3
- In the last tutorial I taught you how to display Triangles and Quads on the screen. In this tutorial I will teach you how to add 2 different types of coloring to the triangle and quad. Flat coloring will make the quad one solid color. Smooth coloring
test5
- Expanding on the last tutorial, we ll now make the object into TRUE 3D object, rather than 2D objects in a 3D world. We will do this by adding a left, back, and right side to the triangle, and a left, right, back, top and bottom to the square. By doi
test9
- Welcome to Tutorial 9. By now you should have a very good understanding of OpenGL. You ve learned everything from setting up an OpenGL Window, to texture mapping a spinning object while using lighting and blending. This will be the first semi-advance
Opengl_LeftVentricular3
- OpengGL编写的映射程序,已知图像的空间信息,就可以运行此程序,把图像绘制出来,并且在不同的单元赋予不同的颜色 -OpengGL prepared by the mapping procedure, known image of spatial information, you can run this program, the image is drawn out, and the different modules given different colors
地形可视化三维可视化
- VC+OpenGL做的,还有些bug,显示二维是根据高程的分层设色,三维能很明显表现出地形起伏.-VC OpenGL done, but also some bug show is based on two-dimensional layered elevation colors, 3-D can be shown very clearly undulating topography.
图形图像编程
- 颜色拾取器 直接运行PickColor.exe。图像的淡入和淡出运行PictureFade.exe时,一定要将文件t1.bmp和t2.bmp拷贝到当前目录中。图像特技 运行Special.exe时,一定要将文件t1.bmp拷贝到当前目录中。不规则图形的动画技术 运行MovePicture.exe时,一定要将文件SHIP.bmp、SHIPMASK.bmp和BACKGROUND.bmp拷贝到当前目录中。OpenGL编程直接opengl.exe。-picking colors for direct o