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Tutorial_29_Vertex_Shader_Position
- 本例展示了D3D9.0中使用顶点着色器(Vertex Shader, *.vsh)绘制的过程。 本例运行的软硬件环境: Visual C++ 7.0 Direct3D 9.0 盛崇山版权所有-the cases demonstrate the use of D3D9.0 vertex coloring (Vertex Shader. *. vsh) preparation process. The cases run the hardware and softw
Direct3D原码
- 本程序在Windows 2000、VisualC++6.0、DirectX 9.0 环境下编译通过。-this program in Windows 2000, Visual C 6.0, DirectX 9.0 environment compile.
Direct3D$9.0$SDK$document
- Direct3D,9.0,SDK文档最好的学习directshow工具-Direct3D, 9.0, SDK DirectShow study documents the best instrument
Dx9doc
- Dx9.0中文帮助 Direct3D 9.0 SDK 文档 (中文版)-Dx9.0 Chinese Direct3D 9.0 SDK help file (Chinese Version)
Direct3D9.0SDKdocument
- Direct3D+9.0+SDK+文档:Direct3D体系结构 三维坐标系与几何学 Direct3D对象 设备 资源 状态 顶点声明 顶点格式 几何体 渲染 -Direct3D+9.0+ SDK+ Documentation: Direct3D architecture and geometry of three-dimensional coordinate system object equipment resources Direct3
AnimazioniTrasformazioni
- Animation 3d in c# with direct3d 9
AnimeWorld
- 3d world in c# with direct3d 9.0c
BackgroundGradient
- Background gradient in c# with direct3d 9.0c
Direct3D+9.0+SDK
- This file introduce about DirectX and directshow
Introduction-to-3D-Game-Programming-with-DirectX-
- This book is an introduction to programming interactive 3D computer graphics using DirectX 9.0, with an emphasis on game development. It teaches you the fundamentals of Direct3D, after which you will be able to go on to learn and apply more adv
9.smoke
- 9.direct3d的烟雾。direct3d的很好的教程。-9.direct3d smoke. direct3d a good tutorial.
VCLfullscreenD3D
- VCLfullscreenD3D - this sample shows how to use Delphi VCL dialogs in Direct3D 9.0 fullscreen mode.
3DTetrix
- 基于Direct3D 9.0 开发的一个简单的 3D俄罗斯方块。。。。共同学习中-Direct3D 9.0 based on the development of a simple 3D Tetris. . . . Learning together
EpParticleSystem
- 基于DIRECT3D 9.0 开发的一个简单的粒子系统。。。。。供学习-Based DIRECT3D 9.0 Development of a simple particle system. . . . . For learning
Direct3D9_MFC_Demo_vs2008
- Frank Luna写的Integrating Direct3D 9.0 with MFC Using Visual Studio .Net (7.0)的源码,不需配置直接编译(vs 2008)运行(要装DirectX),不想编译的话直接运行Debug目录下的exe文件看结果。-Frank Luna wrote Integrating Direct3D 9.0 with MFC Using Visual Studio. Net (7.0) of the source, no configurat
Direct3D
- 本程序在Windows 2000、VisualC++6.0、DirectX 9.0 环境下编译通过-The program in Windows 2000, VisualC++6.0, DirectX 9.0 environment compile
Direct3D-Game-Programming-Tutorial
- Direct3D游戏编程入门教程 本书基于DirectX 9.0,是介绍Direct3D技术的入门教程,详细介绍了Direct3D的背景、基本知识以及3D程序设计的相关概念与技术。全书由浅入深,分为四个部分,第一部分介绍Direct3D的发展历史和基本知识,对3D程序设计中的术语、概念进行了深入讲解;第二部分着重讨论纹理映射技术,包括多重纹理等;第三部分通过多个示例来探讨高级shader编程,并对.MD3文件格式做了详细分析;第四部分是附录,对本书中用到的概念和技术知识背景进行了简单补充。
Bouncers_S2205245292011
- This code shows how to create a simple Screen Saver with Direct3D 9.0
Integrating-D3D9-with-MFC-on-VS
- D3D和MFC的整合(英文),手把手教你如何在VS环境下通过向导和文档/视图结构将D3D应用程序与MFC框架相结合-This paper shows the reader, step by step, how to set up a simple Direct3D 9.0 application in the MFC framework using the wizards and the document/view architecture in Visual Studio
Direct3DP9.0PSDK
- Direct3D+9.0+SDK.zip 帮助文件,使用查询起来非常方便。-Direct3D+9.0+SDK.zip help file, use Query very convenient.