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Focus On 3D Terrain Programming 一书附赠的源代码,OpenGL编写-Focus On 3D Terrain Programming comes with a book of the source code, OpenGL prepared
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这是一套很好的学习地形渲染的资源,里面讲述了渲染地形的各种技术,并且里面的代码都可以编译通过,效果也很棒!-This is a good learning exaggerated topography of the resources inside the exaggerated terrain on the various technical, and inside the code can be compiled through and the results would be terrif
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介绍了基于opengl的地形可视化方法,包括地形数据的生成,纹理映射,天空盒的构造,碰撞检测等多方面技术内容。
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opengl地形编辑
Focus On 3D Terrain__ Programming-opengl terrain editor Focus On 3D Terrain__ Programming
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专题 学习3D中的地形focus.on.3D.terrain-Special study of 3D terrain focus.on.3D.terrain
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专注于游戏的地形生成编程,适合于已经熟悉3D渲染管线的游戏开发者阅读。-Focus on 3D terrain Programing with DirectX9.0
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国外著名的游戏编程书籍及其附带源码,教您如何详细的设置光照和纹理来渲染整个地形。值得借鉴-Game Programming famous book and its accompanying source code to teach you how to set up a detailed rendering light and texture to the whole terrain. Be used for reference
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focus on 3d terrain programming的所有源码-focus on 3d terrain programming source code
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focus on 3d Terrien Programing书的电子版,介绍3D地形第一些LOD算法-focus on 3d Terrien Programing electronic version of the book introduces a number of 3D terrain LOD algorithm first
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本电子书书名为“focus on 3D terrain programming”,介绍Geomipmap原理和实现-The book title is " focus on 3D terrain programming" , introduction and implementation of the principle Geomipmap
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Focus On 3D Terrain Programming这本书的第一章代码,展示了地形渲染算法中的ROAM算法是如何构网的-The demo shows what a simple tessellation of the ROAM
algorithm looks like.
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focus on 3d terrain programming is a guide to defining on 3d terrain architecture were already been researched for many years.
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针对STK(Satellite Tool Kit)软件在军事任务可视化仿真领域中的广泛应用,为充分挖掘
其显示潜能,重点解决了影响其三维场景构建的瓶颈问题,即三维场景数据格式的转换和数据的获取
优化。在分析构建STK 三维场景所需要素及其作用的基础上,分别对地形、地表纹理、三维模型和GIS
等四类数据格式进行分析,并利用多种辅助软件,系统地提出了由较通用格式数据向STK 所支持格式
数据的转换方法,以及在对各类原始数据的获取和转换过程中出现的问题进行处理的优化方法。最后通过实例验
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聚焦3D地形编程 OpenGL相关课程代码-Focus on 3D terrain programming code
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基于OpenGL开发的一个地形引擎。
书里边提供了很多先进的地形算法-A terrain Engine based on OPENGL.
Source code for Focus On 3D Terrain
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介绍3D地形编程的入门书籍。主要内容包括地形纹理映射,光照和阴影,地形Lod技术,GeoMipmap,四叉树算法,ROAM算法-Introduction 3D terrain introductory programming books. The main contents include terrain texture mapping, lighting and shadows, terrain Lod technology, GeoMipmap, quadtree algorithm, RO
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Focus on 3D Terrain Programming.
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