资源列表
OpenGL_MacOSX_Tutorial
- Instructions on starting the OpenGL project - for Mac OS X platform! Very good for Mac OS X young developers.
OpenGL_polygon
- 我用OpenGl实现的一个多边形,功能挺全的,里面有注释-Use OpenGL to draw a polygon
opengl_sanjiaoxing
- opengl 绘制一个三角形,这个程序比骄傲简单,奉上源代码。-opengl draw a triangle, than the pride of this procedure is simple, offer the source code.
openGL_translate-scale-rotate
- 用openGL通过键盘操作实现多边形的平移、旋转、缩放,本次实验是以三角形为例来实现的。-With openGL through translation, keyboard operation to achieve the polygon rotation, scaling, this experiment is triangle as examples to achieve.
origami
- origamy using opengl
ortho
- 用OPENGL的绘制的两条线,简单的呈现出,视角的不同-study using ortho() method in openGL
osg-sample-about-terrain
- osg示例程序解析之osgterrain-osg sample application resolves the osgterrain
osgautotransform
- 用OSG编程实现三维坐标的自动转换 在VS2005环境下运行通过-OSG Programming using three-dimensional coordinates of the automatic conversion in the VS2005 environment, run through the
osgearth-add-layer
- osgearth建立一个地图对象加入您认为合适的影像和高程地图建立将渲染地图对象的地图节点 向场景加入你的地图节点-create a map object osgearth to adding you think the right image and elevation map will render the map object map node map node added to the scene
osglight
- 该程序使用三维渲染引擎OpenSceneGraph实现了不同颜色,不同路径的光照与动画效果,是学习osg光照非常好的例子。-The program uses three-dimensional rendering engine OpenSceneGraph to achieve a different color, different paths of light and animation, is a very good example to learn osg light.
osgviewerQT
- OSG是三维场景渲染的API,本程序是基于QT的OSG模型导入与渲染,可作为OSG初学者的参考资料。 -OSG is a three-dimensional scene rendering API, this program is based on the OSG model QT import and rendering can be used as reference for beginners OSG.
OTheSunTheMooP
- 使用OPENGL编程实现简单的的太阳地球月亮旋转模型-OPENGL programming simple sun earth moon rotation model