资源列表
joystick_demo
- 游戏杆变成示例,Jason Brooks编写,主要是关于Direct Input 7 的用法,对初学者有一定的借鉴意义-joysticks become exemplars, Jason Brooks preparation, mainly on the Direct Input 7, the usage is for beginners as a reference
VideoCaptureyc
- 一个简单的视频采集程序,主要让大家看看DirectShow的编程过程-a simple video acquisition procedures, so that we look at the programming process DirectShow
Tetris_src
- Tetris游戏,DirectX,WTL-Tetris games, DirectX and WTL
策略模式(五子棋)
- 策略模式(五子棋),用VC++6.0编译过,是非常好的源代码。-strategy mode (331), VC 6.0 compiler that is a very good source.
dx9_spot_light
- DirectX9.0 编程基础 点光源-DirectX 9.0 basis points Source Programming
dlandzwj_44p
- 我手上的资料不是太多,先上送一个资料,请多多指导。网上的资料实在太少了,所以我得尽力去找一个你喜欢的,请笑纳。-the information I have is not too large, the first one to send information on Please excuse guidance. Online information is too small, so I have to make every effort to find one you like, please
FilterMosaic
- 这是一个视频叠加马赛克的例子,是用DirectShow的Filter实现的,它可以在任何一个视频文件,.avi,.wmv等等视频上实现马赛克效果,遮挡某一位置。-This is a mosaic of video superimposed example, is DirectShow Filter achieved, it could in any one video files. avi, . wmv etc. Video Mosaic achieving results, blocking
xvid_amd
- 大名鼎鼎的XVID解码器,实现MPEG4的实时编解码,包括DirectSHow的外壳和核心算法,很专业的哦!-famous XVID codec, MPEG4 achieve real-time encoding and decoding, DirectSHow including the shell and the core algorithm, professional Oh!
3DLight
- DirectX8方面的源码,主要应用到了灯光方面的知识。是一本国外游戏编程书籍的源码。-DirectX8 the source, a light application of the knowledge. It is a foreign game programming books source.
dx91实例
- DirectX9 SDK开发的一个程序,它初始化了DX9系统并载入了3D模型。-DirectX9 SDK development of a procedure, it initialization of the system and DX9 included in the 3D model.
PRG服务器
- DirectX8开发的一个角色扮演游戏的服务器程序,其中包含了DPlay的编程知识。-DirectX8 development of a role-playing game on the server, it covers a DPlay programming knowledge.
成品游戏API
- 成品游戏,这个不用说了, 编译即可运行-finished the game, this Needless to say, the compiler can run