资源列表
Deferred-Shading
- 如题,是d3d9的延迟渲染部分,采用hlsl实现,可以看效果.-As the title, Deferred Shading.
Introduction.to.3D.Game.Programming.with.DirectX.
- Introduction to 3D Game Programming with DirectX 10 - Book Frank D.Luna
Introduction
- Introduction to 3D Game Programming with DirectX 10 学习游戏编程的最新DX书籍-Introduction to 3D Game Programming with DirectX 10 games to learn the latest programming books DX
Render-frame-color-change
- Directx11 tutorial by using C++, which is about changing
Tut06_Texture
- 幽游白书初稿,用directx9编程的,使用的是.x 文件-YuYu Hakusho the first draft
ShowDIB
- 采用DIRECTSHOW技术进行图像的打开保存-use directshow to open and view save a image
TSPlug
- 天使插件内部源码,强大的后台功能,DX游戏找图找色,文字识别,鼠标键盘,等-Angel plug-in internal source, powerful background, DX game looking for figure color, character recognition, mouse and keyboard, etc..
DirectXandMMXTechnology
- 介绍directx低阶使用与CPU MMX指令相关支持的技术-Introduction directx low-level instruction using the CPU MMX technology related support
camera
- 双摄像头读取软件,同时读取USB摄像头数据-Dual-camera software to read, while reading the USB camera data
ProgRole-playing-Games-DX
- In this book, you find out how to create cool graphics and combat engines, handle players in your game, use scr ipts and items, and make your game multiplayer-capable.
PartII
- Introduction.to.3D.Game.Programming.with.DirectX.10 的源代码-Introduction.to.3D.Game.Programming.with.DirectX.10 source code