资源列表
C_Sound
- 声音类,播放过程什么的.......同样可以用在项目上-sound
C_System
- 系统类.........注意不同系统 同样可以用在项目上-C_System
Direct3D9example
- 初级讲诉Direct编程(都是一些例子)-Primary stresses v. Direct Programming (are some examples)
DirectX9-chinese-help-manual
- DirectX9中文帮助手册,为英文较差的同胞尽绵薄之力!-DirectX9 English help manual for the English poor humble compatriots do!
GameProject4
- 请如何在directx来制作gui.展现了怎么样实现在引擎中的GUI功能-the gui in Directx
water
- 在WINDOWS窗口下绘制水面效果,其他自己下去看吧-WINDOWS window at the water surface under the effect of rendering other go and see their own
DShowEncoder
- 使用directx中的dshow编写的wav格式文件转换工具,使用了网络上比较流行的算法,效率高,我用vs2005成功编译,需要强调的是,里面需要用到两个库文件,是dshow中的,如果你的DX版本较高,请自行下载dshow补丁。-Dshow use directx prepared in wav format conversion tools, the use of the more popular network algorithms, high efficiency, I use vs200
segmentTexture
- 在GPU中实现了快速目标分割,是比较小巧的程序,不能保证分割的精度-GPU at goal in the implementation of the Express division, are relatively small, the procedure can not guarantee the accuracy of segmentation
Directshow_SDK
- Directshow很好的总结-开发音视频 很有帮助-Directshow very good analysis and helpful for developing audio and video
SimplePlayer
- directshow简单播放器代码,很好的学习用directshow做播放器的例子-easy directshow player code, a very good study to do with directshow player example
UlDirect3DTutorial
- UlDirect3D简单例子,基本的开发。-UlDirect3D simple example
3DEngine
- 提供功能性代码,相当于简化DirectX功能接口,使之更方便使用。 不提供游戏上层的逻辑关系组织.-Code to provide functionality equivalent to DirectX functions to simplify interface, making it more user-friendly. Games do not provide the logical relationship between the upper Organize.